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Increased port income (balanced)

by FreeParmenion

TLDR: buffed port income for all races. Hey, this mod increases port income by a balanced manor. Why? Because ports should be economical relevant but not op. So I changed the port income values. Normal ports (for most factions): lvl1: 100 -> 250 lvl3: 300 -> 500 lvl5: 500 -> 800 Special ports (li...

Latest version
no release indexed
Downloads
12.1k
Rating
694
Filed under
campaign, Mod
Updated
7 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Increased port income (balanced)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Increased port income (balanced) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER III versions does Increased port income (balanced) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.

Last checked 15 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 49 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.