mod
Integrate confederated faction traits v1.2
Have you ever wondered why, when you confederate a faction, you take over its provinces and armies but literally nothing else? Have you ever wanted that sweet-delicious, overpowered +2 rank modifier for recruited wizards as Karl Franz? Or, when you confederated Grom the Paunch as another greenski...
- Latest version
- no release indexed
- Downloads
- 804
- Rating
- 81
- Updated
- 18 d ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Integrate confederated faction traits v1.2?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Integrate confederated faction traits v1.2 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Integrate confederated faction traits v1.2 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.