mod
Lore Names: Renamed Factions & New Evolving Names
by NordenBear
CURRENT FEATURES: Several custom scripts, made by the CoLabs Team, that also prevents longer end-turns. Deeper lore-friendly startup faction names and culture/race names. Link for submod for culture names also on Faction selection Screen Multi-tiered dynamic names for every faction. THREE name ch...
- Latest version
- no release indexed
- Downloads
- 75.6k
- Rating
- 3.0k
- Filed under
- UI, Mod
- Updated
- 4 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Lore Names: Renamed Factions & New Evolving Names?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Lore Names: Renamed Factions & New Evolving Names safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Lore Names: Renamed Factions & New Evolving Names work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.