mod
Magical Lords of Change
I always felt like the greater daemons in the game didnt have enough fun flavour to them. I want them to be powerful and interactive. This mod is for the masters of magic, the lords of change. They get stronger with winds of magic surplus over 15 and then they get a stacking damage buff and reple...
- Latest version
- no release indexed
- Downloads
- 264
- Rating
- 31
- Updated
- 23 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Magical Lords of Change?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Magical Lords of Change safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Magical Lords of Change work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.