mod
Mastery of High Magic
"...High Elf mages are masters of High Magic. Through careful and balanced use of the Winds of Magic, High mages can use the power generated by their current spell as fuel to amplify the next..." Introduction This mod simply add passive skill to High Magic users that can unlock at rank 12 called...
- Latest version
- no release indexed
- Downloads
- 803
- Rating
- 52
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Mastery of High Magic?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Mastery of High Magic safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Mastery of High Magic work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.