mod
Mutations For All - Fleshlab allied units
"All life is experiment" Ever wish you could splice and dice your allied norscans, darkelves, or ogre mercenaries? Well now you can. This mod allows Throt to apply flesh lab augments on units recruited from allies. All units. All factions. This was made with a script, so if any units were missed...
- Latest version
- no release indexed
- Downloads
- 2.0k
- Rating
- 141
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Mutations For All - Fleshlab allied units?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Mutations For All - Fleshlab allied units safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Mutations For All - Fleshlab allied units work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.