mod
No Building Autoconversion - Resource Buildings Submod
✅ Updated For Patch 5.0 This mod makes a small tweak to Jadawin's No Building Autoconversion mod. In the original mod, resource buildings are excluded from being demolished. With this submod, the resource buildings are demolished too. I use Factionwide Resource Bonuses Enhanced, which makes resou...
- Latest version
- no release indexed
- Downloads
- 670
- Rating
- 16
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install No Building Autoconversion - Resource Buildings Submod?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download No Building Autoconversion - Resource Buildings Submod safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does No Building Autoconversion - Resource Buildings Submod work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.