Menu

mod

Stronger Armor Piercing Doom Knights for Tzeentch

Simply made them do 56 instead of 24 AP Damage nerfed their base Damage from 56 to 24 to compensate so still 80 WS overall. Also gave them 15 Anti L and 1600 barrier and 20% Ward Save to make them Feel better in their Role as Elite Flankers.

Latest version
no release indexed
Downloads
465
Rating
24
Updated
3 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Stronger Armor Piercing Doom Knights for Tzeentch?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Stronger Armor Piercing Doom Knights for Tzeentch safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER III versions does Stronger Armor Piercing Doom Knights for Tzeentch work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.

Last checked 18 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.