mod
Stronger Summon Abilities and Spells
If you also don't like how pointless summon abilities feel since after a pair of minutes they go "Guess I'd die", then this mod fix that. Summons doesn't combust anymore after 3 minutes, they have to get killed like any other unit, making those spells and abilities and actual threath in the battl...
- Latest version
- no release indexed
- Downloads
- 239
- Rating
- 23
- Updated
- 8 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Stronger Summon Abilities and Spells?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Stronger Summon Abilities and Spells safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Stronger Summon Abilities and Spells work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.