mod
Waaagh! Movement Fix (6.3 fix)
by VoRt-lol
CA Claims This Problem Has Been Resolved As of 6.3, CA has claimed this problem has been fixed. This mod will remain here in case some gobbo angers the wyvern, and all hell breaks loose in the camp. What Does This Do? The new fix essentially targets every unit that can be placed in the Waaagh! su...
- Latest version
- no release indexed
- Downloads
- 4.9k
- Rating
- 138
- Filed under
- campaign, Mod
- Updated
- 12 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Waaagh! Movement Fix (6.3 fix)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Waaagh! Movement Fix (6.3 fix) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Waaagh! Movement Fix (6.3 fix) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.