mod
All Factions: Tweaks for Existing Skills
by Ekzel
After playing the game for a significant period of time, I really found myself disliking how some of the skills are laid out and set up. For example, there's really not much point putting more than one point into lightning strike if you're rationing points, because a modification to reinforcement...
- Latest version
- no release indexed
- Downloads
- 380
- Rating
- 22
- Filed under
- campaign, Mod
- Updated
- 10 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install All Factions: Tweaks for Existing Skills?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download All Factions: Tweaks for Existing Skills safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER versions does All Factions: Tweaks for Existing Skills work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER.