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Build Dyes in Carcassonne (BUG OFFICIALLY FIXED--REMOVE)

by Gray Riders

CA fixed this bug, so this is no longer needed. * Forgive blurry picture, for some reason my pictures never turn out well here... Due to an oversight, Castle Carcassone still shows dyes as a resource, but doesn't allow you to build the dye trade structure. This mod fixes that oversight.

Latest version
no release indexed
Downloads
329
Rating
11
Filed under
campaign, Mod
Updated
10 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Build Dyes in Carcassonne (BUG OFFICIALLY FIXED--REMOVE)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Build Dyes in Carcassonne (BUG OFFICIALLY FIXED--REMOVE) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER versions does Build Dyes in Carcassonne (BUG OFFICIALLY FIXED--REMOVE) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 25 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.