Total War: WARHAMMER mods
Total War: WARHAMMER mod mods
Everything filed under mod by its own author, ordered by how much it is used.
- chaos units to norscaby cocaine crusadersimply makes chaos units recruitable by norsca1.7k downloadsupdated 9 y ago
- Red Duke Blood Knight Reskinby LeviHi everyone, This is a reskin of the Red Duke that I made upon request! The focus was to make him a little more unique and lore friendly while bringing him in line with my Blood Knights reskin and give him a proper Blood Knight mount. The suggestion of giving him his proper sword texture was a gr...1.7k downloadsupdated 9 y ago
- Adventuring Party - Beastmenby KazaDid you ever want to just play with heroes, your handful of bestial Doombulls and Bray Shamans standing against thousands of enemies? Well, now you can! This does not prohibit you from recruiting units, but it does make it easy to recruit heroes. The fun challenge is this: Immediately disband you...1.7k downloadsupdated 10 y ago
- Items overhaul (LuckySpade mod updated for Norsca)by PelichouNOT SUPPORTED ANYMORE. Still works fine. This mod is an updated version of Luckyspade's mod Items and followers overhaul but only FOR ITEMS. Go to the link to full description Keep in mind that i only updated ITEMS overhaul from the original mod, NOT FOLLOWERS. I made some tweaks to the new items...1.7k downloadsupdated 9 y ago
- (patch 1.6) WAR FOR THE OLD WORLD - Unit Packby DezztroyPrime Minister Sinister's WAR FOR THE OLD WORLD - Unit Pack ( ) fixed to work with patch 1.6 (Bretonnia) All credit goes to Prime Minister Sinister for the original mod. ------ Units no longer crash the game in battles and Bugman's Rangers are removed from recruitment due to them now being an off...1.7k downloadsupdated 10 y ago
- Sea and Fire: a Dwarf unit packby DracoLunarisDwarf marines Lightly armored (to stop drowning) on land these hardy sea dwarfs use a variety of ranged weapons to keep enemies at bay, 3 variants, bought from docks in campaign. cannons(grapeshot) normal cannons that fire massive blasts of shrapnel across the battlefield hand-cannons(grapeshot)...1.7k downloadsupdated 10 y ago
- I want more taxes!by AlfthebigheadedThis is the new version of my old tax mod found here: It increases the taxes for every faction (Including the AI!) to a value that I feel is more reasonable. Do not expect to be able to have 5 full stack armies - but now you can upkeep those elite units better.1.7k downloadsupdated 10 y ago
- NO MORE PASSIVE PERSONALITIESby YinYangTWEver been playing as the Empire and thought. "Why is it so hard to trade with Kislev? Arent we supposed to be friends?" Or when you come in contact with the Southern Realms whom in lore are famous for two things. Mercenaries and trading. Yet you literally have to beg them just to trade. Well that...1.7k downloadsupdated 10 y ago
- Lord´s Norse Frost Cannon Bateryby lord_khorneThese mod Adds a new artilelry unit to norsca... A frost and nerfed version of the chaos HellCannon so if you play with Wulfrik you wont need anymore beast and monsters to crack the walls! you can make an army pure norsemen! hope you enjoy it!1.7k downloadsupdated 9 y ago
- 60 Demigryphsby Sloul Des TucsDescription This mod was made on demand, the base size of Empire Demigryph unit was increased from 24 to 60. Mod Activation Enable ''Out of date'' mods within game launcher Mod Manager. Compatibility issues This mod might prove incompatible with any other mod that alters Empire Demigryphs at all.1.7k downloadsupdated 10 y ago
- Alternative Wood Elves Flag Replacerby WHIT3 BROTH3R[email protected]1.7k downloadsupdated 10 y ago
- No flaming Knights Of The Blazing Sunby HaradrimRemoves the flames effect from the knights of the blazing sun. I already made a mod for both grail knights and knights of the blazing sun but for the sake of customization I made them in two seperate mods. The knights of the blazing sun require the grim and the grave dlc. Enjoy ! If you want to r...1.7k downloadsupdated 10 y ago
- Loose Unit Spacingby Opposing FarceThis mod makes it so that certain units don't line up in straight columns and ranks. This mainly affects orc, beastmen, and chaos units. Zombie and crypt ghoul/horror units are also affected. Bretonnian peasants are also more mob like. Bretonnian men-at-arms have normal rows and columns. --------...1.7k downloadsupdated 9 y ago
- maxmum_lvl_60_generals_with_more_skillpoints.packby Derenoc1.7k downloadsupdated 10 y ago
- Age of Unification (Quest Battles)by Robert GuiscardI excitedly present to you Age of Unification, a mod that unlocks fourteen new units (one legendary lord and 13 heroes). This mod is centered around the series of battles fought by Gilles le Breton and his grail companions in the unification of the dukedoms of Bretonnia into one empire. Each of t...1.7k downloadsupdated 10 y ago
- More Skill Points [LateGame]by VieiraI particularly like experiences similar to the vanilla game, but something has been bothering me: when a general reaches level 30, he only has 29 skill points. So I changed it to: Legendary Lords and Generals: when they reach level 30, they have 40 skill points. Heroes: when they reach level 30 t...1.7k downloadsupdated 2 y ago
- EXTREMELY POWERFUL BALTHASAR AND KARL FRANZ *UPDATEDby SMURF_CruelThis mod buffs Karl and Balthasar ( including their mounts) Buffs: Damage: 6000 Health: 8000+ Armor Piercing: 6000 Their mounts has +3000 or +1500 of damage,health and Armor Piercing, more than the character alone. They cost more than 8k gold1.7k downloadsupdated 10 y ago
- Chaos Warrior Reskin - Covered Necks & Armored Headsby FloogoThis mod gives every chaos warrior a chainmail covered neck to cover their jugular, and also removes the unarmored head that Chaos Warriors also get because bald head is nasty.1.7k downloadsupdated 10 y ago
- Doombull and Minotaurs for Chaosby lewy171So this simple mod adds new unit for Chaos both in custom battles and in campaign -Doombull.I made it for myself but maybe someone would enjoy it also. This is basically Gorebull from Beastmen- resized and buffed .He is classifed as monster not champion (he is just a unit not hero) Stats: A 100 M...1.7k downloadsupdated 10 y ago
- No more Dancing Swordsmenby ZenKhatLess prancing around and more stabbing please... Check out my other mods!1.7k downloadsupdated 10 y ago
- Ethereal Units Buffby CausalisThe Vampire Counts' ethereal units seem very weak considering all the time and dark magic one has to invest to unlock them. This mod gives them a slight buff to make them more viable. Changelog: 1.0: Black Coach: Leadership increased to 65 from 40, melee attack increased to 35 from 24, melee defe...1.7k downloadsupdated 10 y ago
- Reiksguard Knights with Capesby LinkXLankVery simple mod, adding capes to the Reiksguards so they become a bit more differentiated from the Empire Knights. It looks pretty decent, it is not TT accurate but it serves a purpose anyways!1.7k downloadsupdated 10 y ago
- Sword Guard - Medium Wood Elve Infantryby BEEFMy first Warhammer mods adds a cheap sword n shield infantry to the Wood Elve roster (and Argwylon). Recruiting Costs: 350 gold + 80 gold upkeep (recruited in the wood elve melee building where you also get the eternal guard) See the last screenshot for stats. Theres another version of this unit...1.7k downloadsupdated 10 y ago
- Guv's Shielded Polemen unitby Guvenoren*DISCLAIMER* This is a requested unit and was thus not 100% my creation. Hello, long time no see! Yes I am not dead. Ever wondered why they have shields and polearms with the models and even on official artwork and not in this game? Well, I wonder that too. No need to wonder anymore though! I pre...1.7k downloadsupdated 9 y ago
- Chaos Horrorby AnatuWhats this mod do? This Mod makes Chaos more scary, more demonic, more lethal! This mod buffs stats of various chaos units as well as changing the appearances of those units! If you liked the Human Viking thing that chaos had going you will not like this mod, but if you are into a more demonic ch...1.7k downloadsupdated 9 y ago
- Griffon Knights Standaloneby Frozen TunaStandalone version of the griffon knights in my unit pack.1.7k downloadsupdated 10 y ago
- Zag's Norsca Unitsby ZagurothWARNING: This mod adds multiple OP units to the Norsca faction. As per usual with my mods this adds a number of OP units, but for Norsca this time (obviously). Melee heavy like the faction is supposed to be, I also added two ranged units and an artillery unit. Also included, very poor quality scr...1.7k downloadsupdated 9 y ago
- Adventuring Party - Bretonniaby KazaDid you ever want to just play with heroes, your handful of great knights and fair maidens standing against thousands of enemies? Well, now you can! This does not prohibit you from recruiting units, but it does make it easy to recruit heroes. The fun challenge is this: Immediately disband your st...1.7k downloadsupdated 10 y ago
- Reduced Tower Rangeby MillimidgetUPDATE: This mod has been updated for TWW1. This mod reduces the range of settlement siege towers to 300.1.7k downloadsupdated 9 y ago
- HCP's Loreful Faction Namesby Working JoeThis mod changes the vanilla faction names to more immersive and lore-friendly versions. Examples: Empire: Grand Principality of Reikland, Grand County of Stirland, etc. Bretonnia: Dukedom of Couronne, Dukedom of Mousillon, etc. Dwarfs: Karaz-a-Karak Vampire Counts: County of Sylvania If you enjo...1.7k downloadsupdated 10 y ago
- Sebidee's Better Army Stancesby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. Hi guys, This mod overhauls army stances in Warhammer and makes them better and more useful, yet also increases their negative effects. This makes the use of...1.7k downloadsupdated 2 y ago
- Vampire Counts: Forbidden Loreby EkzelCreated as the result of a request for Vampire Counts to be able to unlock other trees of magic via another skill. The additional trees are Light, Fire, Heavens and Metal. While putting the skills wasn't as bad as I thought it would be, I wasn't able to set it up so that a skill on a separate nod...1.7k downloadsupdated 10 y ago
- Imperial Taxes and Technology.by TankbusterSick and tired of seeing your peasants not giving the Empire it's just dues? Feel that no matter how big and powerful your State is, research is taking forever? Then this is the mod for you. This mod adds 4 new edicts to the empire to either turn your provinces into fast growing hubs of humanity,...1.7k downloadsupdated 10 y ago
- Empire Recolour (Black White)by Defender Of Super EarthYet Another Recolour Mod goes great with thid banner mod1.7k downloadsupdated 10 y ago
- We got da numbaz!!by GesusThis is a simple mod which increases the number of Orc melee units by roughly 1/4. With this mod the orks will dominate the dwarfes sooner or later so you can have that lategame Greenskin invasion everybody wants right? Note: #1:This mod is not meant to be played as Greenskin but as a 'good' fact...1.7k downloadsupdated 10 y ago
- Chaos Warriors cause Fearby DecomposedHello everyone, it's Deco with a few small tweaks to the WoC roster requested by Tom, Shuji and Lovecraft. What this mod does: 1. It gives the fear attribute to the units below: -Archaon -Aspiring Champions -Forsaken -The Daemonspew -Chaos Warriors (all 3 variations) -Mirror Guard -Chosen (all 3...1.7k downloadsupdated 9 y ago
- Wood Elf Elite Units Buffby TetoaOnly works in Campaign, not in custom Battle! Works and stacks together with my general "Stronger Wood Elf Units" Mods The WE elite units are litte bit more expensive in recruitment and upkeep Compatible with everything, cause implemented as faction traits! The overall performance of the Wood Elv...1.7k downloadsupdated 10 y ago
- The Brass Keepby JoeThe brass keep is an empire foothold that has been taken over chaos. 8 players max. If you run into problems or want to leave feedback leave a comment.1.7k downloadsupdated 9 y ago
- Galbaraz, the Cloudtop Fortress by Kazadby KazadThe biggest savage orcs fortress in the Badland, those painted brutes built this stronghold high on plateaus to escape the suffocating steam coming from the geysers down below. There they will assemble, fight, eat, and live as Gork and Mork intended. It's a siege map with custom greenskin walls,...1.7k downloadsupdated 9 y ago
- Karak Bhufdar - minor dawi holdby Gammel2GoHi there! Welcome to my experiment, creating a dwarfen hold for a minor settlement! I know, that every hold is a strong fortress on its own. But game play wise a minor settlement should be easier to take then a walled city. So .... how to achieve that in a kind of lore friendly way with a dwarfen...1.7k downloadsupdated 10 y ago
- Monstrous Arcanum - Playable Monstersby HACKERMANThis mod makes the monsters from the Monstrous Arcanum Quests of Norsca and Wintertooth playable in both, custom battles and campaign. Ever been disappointed that you are just able to kill the monsters from the quests as mighty Norse who "fought monsters and became them" instead of enslaving them...1.7k downloadsupdated 9 y ago
- Gyrocopter Boostby AndyMacImproves Dwarf gyrocopters to be viable late game and high end units without making them overpowered. Dwarf gyrocopters now perform and are priced like the elite units you would expect from a master Dwarf engineer's workshop. The following changes have been made: 1: All Gyro units have been doubl...1.7k downloadsupdated 10 y ago
- GOW's Realistic Combatby GOW LIKE A BOSSShort Version: Artillery: Things that shouldn't explode don't (trebuchet, Cygor rocks, grudge thrower, etc.) Goblin Lobber is now a grenade strapped kamakazi and not a dead cow. This mod turns a useless unit into a very dangerous one. Missiles: Bows: Very quick to reload, low-moderate damage, alm...1.7k downloadsupdated 9 y ago
- Russian Localization submod for Steel Faith Overhaulby YamamuroПолная русская локализация отличного мода. Будет обновляться по мере выхода обновлений мода. Добавил перевод All Tabletop Lords: сам мод: Добавил перевод для сабмода Campaigns of the Old World: Steel Faith Add-On: сам сабмод: Если найдёте ошибки, опечатки или английский текст - пишите в комментар...1.7k downloadsupdated 9 y ago
- The Green Knight lasts 25 Turnsby Unnamed_ShadowSo this mod extends the duration of the Green Knight from 15 turns to 25 turns. Thanks to Crynsos for letting me know the table could be modded on the Assembly Kit, since the PFM hasn't fully updated the new tables.1.7k downloadsupdated 10 y ago
- Matmannen's Wulfhart and his Huntsmenby MatmannenThis mod offers two lore friendly and stealth themed archer units for the Empire, regular huntsmen and Wulfheart's Hunters with the Huntsmarshel, Markus Wulfhart himself leading the unit. These units do not replace the crossbows and, the huntsmen will loose against them in a fair fight. What sepe...1.6k downloadsupdated 9 y ago
- Varghulf - The Unliving Siege Engineby AndyMac**Updated for new patch, but I don't know for sure whether it will work without the Blood DLC now. People who don't have the blood DLC let me know if this crashes your game or otherwise doesn't work. If so I will make 2 versions** Very simple mod that changes the Varghulf unit category to artille...1.6k downloadsupdated 10 y ago
- Guv's Mammoths to WOC (building, skills, tech)by Guvenoren(Want Mammoths and the rest of my units for the Chaos Invasion event? Check out Guv's Chaos Invasion!) Hello, Guv here! So with the new Norsca DLC up and running, I figured it's time to give the WOC some love! So I added the highly requested Mammoth units (the tough ones) to WOC, both custom and...1.6k downloadsupdated 9 y ago

