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Da Green Threat (expanding the horde spawn script)

by Nayran

MAIN FEATURES - expand horde respawn script to include rest of Greenskin tribes. - improve Beastmen and Savage Orcs armies from the vanilla horde script when they respawn. - rework the vanilla logic of choosing spawned armies' positions. Initially locations were chosen depending on the player's h...

Latest version
no release indexed
Downloads
3.8k
Rating
238
Filed under
campaign, Mod
Updated
9 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Da Green Threat (expanding the horde spawn script)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Da Green Threat (expanding the horde spawn script) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER versions does Da Green Threat (expanding the horde spawn script) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 36 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.