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Double Research Speed (All Player and AI Factions)

by SRR-Uzii

Doubles the current research speed, effectively halving the time taken to research any technology. The turns taken are rounded up so if something used to take 15 turns to research, it will now take 8. This should apply to save games with no problems. This won't conflict with any other mod unless...

Latest version
no release indexed
Downloads
15.1k
Rating
508
Filed under
campaign, Mod
Updated
9 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Double Research Speed (All Player and AI Factions)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Double Research Speed (All Player and AI Factions) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER versions does Double Research Speed (All Player and AI Factions) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER.

Last checked 19 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 40 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.