mod
Extra and Powerful Wind Of Magic
by Sol
When i use the wizard I felt lacked wind of magic. To win a losing battle I needed more Magic!!! So, I made this mode!! 1.In Campaign Max Wind of Magic Capacity: 140 >>> 300 2.In Campaign Default Wind of Magic Capacity: 60 >>> 120 3.In Battle Max Wind of Magic Capacity: 30 >>> 60 4.In Battle Star...
- Latest version
- no release indexed
- Downloads
- 607
- Rating
- 46
- Filed under
- Battle, Mod
- Updated
- 8 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Extra and Powerful Wind Of Magic?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Extra and Powerful Wind Of Magic safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER versions does Extra and Powerful Wind Of Magic work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER.