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mod

Extra Winds of Magic

by Ash

Makes the max Winds of Magic 45 (from 30) and doubles the Winds available in the reserve pool. Now you can cast twice as many spells per battle. Warning this also applies to your enemies.

Latest version
no release indexed
Downloads
7.8k
Rating
326
Filed under
Battle, Mod
Updated
9 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Extra Winds of Magic?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Extra Winds of Magic safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER versions does Extra Winds of Magic work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER.

Last checked 15 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 37 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.