mod
You Shall Not Pass - Karak Lost v1.1
by NZ_InFerno
The Greenskins have won. The Dawi have been driven from their hold. The Karak is lost. Suitable for multiplayer/custom battles and will be added to the single player campaign once the final tool is released. Good for 1v1 and 2v2. Defenders have an elevation advantage, but it's not much here. This...
- Latest version
- no release indexed
- Downloads
- 203
- Rating
- 11
- Filed under
- Maps, Mod
- Updated
- 10 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install You Shall Not Pass - Karak Lost v1.1?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download You Shall Not Pass - Karak Lost v1.1 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER versions does You Shall Not Pass - Karak Lost v1.1 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER.