Total War: WARHAMMER
Total War: WARHAMMER mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Better Dwarf melee weaponsby Vlka-Fenryka-7thThis mod buffs up the Dwarfs melee weapon stregnth as well as give every Dwarf Greatweapon units an anti infantry bouns. Dwarf Warrior GW and Miners have 6, Longbeards GW have 12 and Hammerers have 18. Dwarf Warriors have 25 weapon strength and 10 AP damage (Rangers Quarrellers and Thunderers hav...1.4k downloadsupdated 9 y ago
- Modern Warfare Units Standalone Packby TetoaAbout this mod This is a unit standalone pack belonging to my Overhaul Mod Warhammer TW: Modern Warfare. I created this mod with only the new units because it was a popular request. This mod is compatible with nearly everything, as it only adds new units (however my overhaul mod is compatible wit...1.4k downloadsupdated 10 y ago
- Improved Dwarf Gyrocoptersby Carl99A stand Alone version of my Improved Dwarf War Engines mod with just the changes to the Gyrocopters, for those wishing to use other mods for the rest of the war machines. Disappointed with Gyrocopters? This mod aims to address those issues. Here's a summary of what's changed: Gyrocopter (All): Al...1.4k downloadsupdated 10 y ago
- Crooked Moon Faction Expanded (Units Only)by Cyclone JackThis mod REQUIRES The King and the Warlord DLC Any feedback on balancing is more than welcome! Due to the extensive changes that my Crooked Moon Expanded mod has , it isn't compatible with very many mods. As such, I have released this mod containing just the units, so that people can enjoy them a...1.4k downloadsupdated 9 y ago
- Desaturated blazing sun knightsby SpectreThis is a very simple mod that changes the vibrant yellow color of the plume to a decent white and the laurel wreath to a matching black tone that goes with the rest of the armor. It's probably not lore conform but I think it looks a lot better and that ugly yellow text marker color doesn't jump...1.4k downloadsupdated 10 y ago
- Chaos War Campby AdmiralThrawnThe mountains of Norsca run red with blood as Lord Ragvald the Croweater continues his inexorable march south. Countless Norscan settlements lie burning in his wake, or offer up half their children to him as sacrifices to the Dark Gods. Now his vast army of beasts and men makes camp near the lake...1.4k downloadsupdated 9 y ago
- Vampire & Dwarfs Officers Packby theedge6342000This mod looks to expand and alter the ideas of another mod by IlluminatiRex. The difference is that this mod aims to stay lore friendly with the armybooks. Starting with the Vampire Counts here are some alterations. Skeleton Champion for both Skeleton Swords and Spears Crypt Ghast for Crypt Ghou...1.4k downloadsupdated 10 y ago
- Dogs of War Faction (ALPHA)by AndrewOverload519This mod adds a new lore-friendly faction that is currently only playable in Custom Battles: the Dogs of War! The units included in this mod are mostly based on an unofficial army book for WHFB found here, as well as older official publications. Please note that this is a very early alpha build,...1.4k downloadsupdated 10 y ago
- Ado's Skinwolf Variationby AdopotatoIntroduction Greetings Friends! I bring you a much needed mod for the Skinwolves! Adds colour variation to each of the armoured and non armoured skin wolf units :) Consisting of several different combinations for a more unique and wild looking unit! Features - Purely cosmetic (no stat changes) -...1.4k downloadsupdated 9 y ago
- Crynsos Campaign Overhaul (Pre-Norsca)by Crynsos1.4k downloadsupdated 9 y ago
- Savage Grimgor *UPDATED & WORKING*by Habitual LinecrosserJust a mod to make Grimgor the savage he truly is in lore. (Version with Regeneration added ) Stats are in the image. Lemme know if there are any tweaks you would like to see made and i'll see what I can do. Also, I should note, the armor buff also effects Black Orcs since they use the same armor...1.4k downloadsupdated 10 y ago
- Sons of Sigmarby GejnorIt is a world of unceasing war and endless terrors, but with a nation of men at its heart. A bastion of hope, and courage: The Empire. This is an overhaul mod for the Empire of Men, making some quality of life changes to Offices, Technologies and Lords. Savegame compatible but for the best experi...1.4k downloadsupdated 9 y ago
- No Karak Eight Peaks Penaltyby SuspenseUPDATE: Bug no longer exists for most, but you can still use this as a cheat. A This is a simple mod that is more of a fix for a bug caused by other mods in which during the King and the Warlord Grand Campaign as Snarnik and Crooked Moon or Belegar and Clan Angrund, once you capture Eight Peaks,...1.4k downloadsupdated 10 y ago
- Savage Orcs Gain Orc Benefitsby GoremandThe Mortal Empires version of this mod has been released This mod makes the game treat Savage Orcs as if they were... Orcs. By default the game considers savage orc units to be entirely separate from normal orcs, meaning they get none of the tech or lord bonuses other orcs get. Their boar units a...1.4k downloadsupdated 9 y ago
- 360_fire_arc_for_Radious_mod.packby Bjarked47Easy small sub mod for Radious, which changes the fire arc of all missile and missile cav units to 180. Also tjek out my other firing arc mods for radious 360 arc for radious 180 arc for radious *Updated for ungor raiders1.4k downloadsupdated 10 y ago
- Kingdom of Chaos - Epic Campaign - Conquer Anywhere - Chaos Divided - Radiousby RoninArchaon seeks to deceive his masters! Through the construction of warp harnessing towers of doom, the Three Eye'd King envisions himself as the newest addition to the pantheon of Dark Gods. Using power wrenched from the hands of his masters, Archaon and his lieutenants ravage the old world creati...1.4k downloadsupdated 9 y ago
- Greenskins Buffby LéoThis mod was inspired by Emcdunna's mods. It aims at helping Greenskins AI to be more of a threat in the grand campaign by giving them several buffs through the Black Crag building chain. THIS MOD WAS MADE FOR THE AI. You can still use this mod if you want to play as Greenskins, but I would not r...1.4k downloadsupdated 9 y ago
- Bretonnia Buffby LéoThis mod was inspired by Emcdunna's mods. It aims at helping Bretonnia AI to be more competitive with the Empire in the grand campaign by giving them several buffs through the Couronne building chain. THIS MOD WAS MADE FOR THE AI. You can still use this mod if you want to play as Bretonnia, but I...1.4k downloadsupdated 9 y ago
- 35% chaos upkeep reductionby DontCallMeDarithis mod reduces the upkeep of chaos hordes by 35%. Since upkeep stacks additively, this can cause some units (like dragon ogre shaggoths for Kholek) to have 0 upkeep.1.4k downloadsupdated 10 y ago
- Rise to power : skill points increasedby SovietovitchGrant a little more skill points, but less than most other mods. Agents and generals get 2 skill points every 2 levels, except at levels 10, 20 and 30 where generals are granted 3 points. My other mods :1.4k downloadsupdated 10 y ago
- Oberstyre Townshipby AnonymousCheeseAnother addition to the 'township' pack. This map is an alternate layout of my Weismund map. Features more cliffs and vantage points To add this mod to the Grand Campaign go to:1.4k downloadsupdated 10 y ago
- Waaagh!by JoculariFigured I'd put all my greenskin mods into one so here it is. Additional greenskin units will be added here and will try to stick as close to lore as I can but I will likely also get creative and add some non lore units within reason. Balancing may be required and welcome any balancing suggestion...1.4k downloadsupdated 10 y ago
- Generals Level 60 / 2 Skillpoints + Fakeskill Dump (Heroes lvl 30 / 2skill points))by gustl117Requested Version of my Level 60/ 3 Skillpints mod. with 2 Skillpoints each Rank. It is also possible to subscribe both mods, and switch if you want to, just by check/uncheck in the modmanager. If you want some other versions of this mod, just tell, this is done in about 2 mins... most time takes...1.4k downloadsupdated 9 y ago
- Arch Lector to Grand Theogonist - Office Renameby ExtradaemonChanges the name and title in the Empire offices screen from Arch Lector to Grand Theogonist, which makes far more sense.1.4k downloadsupdated 10 y ago
- No Fog of Warby denis5104Mod removes the fog of war, you can watch as the computer goes Used file wh_start.lua. Not agent1.4k downloadsupdated 9 y ago
- Gyrocopters for Bretonnia and the Empireby Ulrik H.DMade by request Gives Bretonnia and the Empire access to gyrocopters, gyrocopters (brimstone gun) and gyrobombers. You can get them in campaign through the smith and forge building chain from each respective faction.1.4k downloadsupdated 9 y ago
- Norsca Occupy Anywhereby stompie5This mod allows Norsca Factions to settle anywhere. If you download any of my mods, feel free to edit or change the mod anyway you like.1.4k downloadsupdated 9 y ago
- New Numerous Units For allby Bacon GodMy new mod adds additional new very numerous units. This mod was made by me thanks to my mod mentor GunFred. For now we have numerous: ----------------------------- old-new Empire swordsman Spear man at arms 90 - 200 Ork Boyz 90 - 200 Gor herd 90 - 200 Gor herd with shields 90 - 200 Grave Guard 9...1.4k downloadsupdated 10 y ago
- Shazbot's Empire Sketchbook - Maybe (Not) Lore Friendlyby Earth Burger®Fishless Sandwich™Want these units showing up in settlement garrisons? Be sure to head on over to the Sketchbook Garrison pack to get these fine soldiers defending the lands of Sigmar. This pack is pretty much a personal collection from just having fun with unit creation. I'm not big on the lore so I figure I shou...1.4k downloadsupdated 9 y ago
- Proper Chaos Invasionby is\lm\bp modelRadious compatable version: A mod that makes a chaos invasion an existential threat for the nations of the old world (as is supposed to be) At first I increased a number of late game stacks to 35, but that had prooven to be too easy, so I decided to alter my first version =) Changes: - mid/late g...1.4k downloadsupdated 9 y ago
- Siege of Rock Fortress [The AI works on this one :)]by Frodo45127Backstory Several minutes ago, foreigner saboteurs managed to destroy the four gates of the city and blown up some of the walls and defensive towers. The defenders quickly tried to block the all the holes in the walls with some carts, when they saw an army in the horizon.... But thanks to our dwa...1.4k downloadsupdated 9 y ago
- OP Legendary Lordsby Unnamed_ShadowI always felt that Legendary Lords were not that strong. So i decided to create this mod. This mods makes all Legendary Lords very strong. They wont be able to wipe armies, but they should be able to wipe single units if caught up in combat. Also i created this mod so that Battles between Legenda...1.4k downloadsupdated 9 y ago
- Ancient Monstrous Bloodknightsby meisterlix"At one point or another, Abhorash came upon the lair of a great dragon, and, against all advice, entered it, engaging the beast in battle by himself, as Abhorash was seeking a worthy foe. When the battle ended, Abhorash was triumphant, and drank deeply from the dragon's blood." - 1d4chan - This...1.4k downloadsupdated 10 y ago
- Reiksguard Expanded - Handgunners - Proper Combatby C. JusticeThis submod is my Reiksguard Expanded Handgunners designed for Proper Combat. Simply changes their range of the custom projectile to match that of proper combat ranges of 160 from 145 standard vanilla. Information can be found HERE - Designed to be used in conjunction with Proper Combat but it is...1.4k downloadsupdated 9 y ago
- No Corruption: Public Order Penaltyby MillimidgetNOTE: I will no longer be updating this mod. Updated but untested for Wood Elf DLC This mod disables the public order penalty incurred by the corruption mechanic.1.4k downloadsupdated 9 y ago
- Starts with Multiple Zombie Dragons Cheat Mannfred von Carsteinby iCECOREMannfred von Carstein Starts with Zombie Dragons. You start with eight zombie dragons and as you put points into his mounts he can get up to twenty. Also Heinrich gets ten dragons. The dragons have been buffed with increased health, armour, charge, attack, defense, and campaign map range.1.3k downloadsupdated 10 y ago
- End Gameby Mechanique*** DOES NOT WORK IN CO-OP! *** The mod changes the Chaos invasion event to be the proper End Times, but also gives the player enough time to prepare. Not recommended for new players. Does not require a new campaign, as long as you have not triggered Chaos Warriors arrival yet. More specifically:...1.3k downloadsupdated 10 y ago
- 8 Limit Regiment of Renownby Bjarked47This mod changes the limit of regiments of renown from 1 to 8 Compared to the other versions of this mod we have made, this works, as intended But it won't work with other mods which changes the statpos. It also removes the exp restrictions And if you have made a mod that changes the startpos, an...1.3k downloadsupdated 10 y ago
- Empire: Magic Trees for Lords and Legendary Lordsby EkzelCreated as the result of a request to give the Empire generals and legendary lords a similar treatment as in "Vampire Counts: Forbidden Lore". Adds Lore of Fire, Heavens, and Light to Balthasar, and adds Fire, Heavens, Light and Metal to Generals and Karl Franz. Savegame compatible, shouldn't con...1.3k downloadsupdated 10 y ago
- Blood Knights - Halberdiersby WhysofuriousHi everyone! here we are with another unit mod. As already said i'm not lore expert, i just want to contribute to the community hope you like it and if you do, consider a thumbs up :) i'm starting to think to rename the whole mods as something like "Knights/Warriors of the Blood Keep - Halberdier...1.3k downloadsupdated 9 y ago
- Empire Recolour (Black Red)by Defender Of Super EarthMade this for myself because I was bored of the vanila colours of the empire. After 4 campaigns I wanted something fresh. Probably isnt lorefriendly but im the Emperor and they will wear what I tell them too!1.3k downloadsupdated 10 y ago
- Unit Creation Templateby AvilaInspired by what Sebidee did for Rome 2, this is a hollowed out and renamed version of our Night Gobbos Expansion. I made this to help other people learn how to add units to the game, it's surprisingly easy once you get the hang of it! Now, a short guide on using this template: Open 2 PFM windows...1.3k downloadsupdated 10 y ago
- Mousillon Reskinby GigiauzThis is a modular pack designed for my main mod and to be used for mousillon AI only (not sure that it will work with faction unlocker.... you can just even try). Anyway, it should work with other mods. What units are reskinned: - Black Knights: shields with mousillon emblem and some bretonnian r...1.3k downloadsupdated 9 y ago
- Blood Knights - Greatswordby WhysofuriousHi everyone! here we are with another unit mod. As already said i'm not lore expert, i just want to contribute to the community hope you like it and if you do, consider a thumbs up :) WHAT THE MOD DOES - It adds for all the vampire factions (Vampire counts, Von Carstein, Mousillon) a unit of bloo...1.3k downloadsupdated 9 y ago
- Pax Mortis Undead Buffpackby Aron83Follow me on my personal Tabletop site, if youre interested in what im doing more: Leave me a like there ;) Ever wondered why undeads can get tired, vampires so slow moving, or why undeads crumble so quick if they undead and shouldnt care about flank attacks? Changes: - All Undead Units/RoR/Heros...1.3k downloadsupdated 9 y ago
- skeleton warrior (great weapon)by RompaAdding a new unit to the Vampire counts! I made this unit because the Vampire counts don't have any ap melee infantry unit until the Grave Gruard (Great Weapon) so I think they will be a good inbetween unit. They are still as crap as any other Skeleton unit and follow the trend of other ap unit v...1.3k downloadsupdated 10 y ago
- Stupidly OP beastmen archersby Ulrik H.DMade by request. For those interested in stupidly OP WE archers: (got the request from this mod) Archers get 300 in range, mounted get 270, arty get 600. Doubled missile damage to beastmen missiles (in most cases) Increased the accuracy to all units Gave 100 in ammunition Increased projectile spe...1.3k downloadsupdated 9 y ago
- No Corruption: Beastmenby MillimidgetNOTE: I will no longer be updating this mod. Updated but untested for Wood Elf DLC This mod aims to completely remove all sources of Chaos corruption generated by the Beastmen faction. Note: This mod does not remove passive hero corruption. Please use my mod No Corruption: Hero Passive, which rem...1.3k downloadsupdated 10 y ago

