mod
On the Atchison, Topeka, and the Santa Fe Part 1
Today you are taking twenty piggybacks, with ten GP9s as your power to Barstow Yard. Traffic is not an issue and don't be alarmed if you lose speed. In part one, you'll stop at Victorville yard and lose some of your helpers. Time: 84 Minutes Difficulty- Medium Addons needed: Cajon Pass Route DLC...
- Latest version
- no release indexed
- Downloads
- 749
- Rating
- 20
- Updated
- 10 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install On the Atchison, Topeka, and the Santa Fe Part 1?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Train Simulator Classic all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download On the Atchison, Topeka, and the Santa Fe Part 1 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Train Simulator Classic versions does On the Atchison, Topeka, and the Santa Fe Part 1 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Train Simulator Classic.