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Yard Work (Midvale) Part 3

(Scenario #68 in series) DRGW 5923 has arrived back to the Midvale Yard and now you'll need to fill some drop requests to the local sidings west of the mainline. To end your shift you'll need to bring back a small cut of Coil wagons that "DRGW 5921" will take up to the Roper Yard. Loco: EMD GP9 D...

Latest version
no release indexed
Downloads
727
Rating
13
Updated
7 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Yard Work (Midvale) Part 3?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Train Simulator Classic all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Yard Work (Midvale) Part 3 safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Train Simulator Classic versions does Yard Work (Midvale) Part 3 work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Train Simulator Classic.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.