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Yard Work (Pacific Surfliner) Part 10

by RBJets

(Scenario #11 in series) The end of Part 9 dispatch put you on hold so they could get the huge "Leaving LA" consist on it's way. Your final work order for the day and the LA area is in. ~ Speed FYI: The speed you'll see on the HUD is Passenger train speed(s), I ran this scenario at allowed freigh...

Latest version
no release indexed
Downloads
1.1k
Rating
21
Filed under
diesel, Final
Updated
9 y ago
Available on
Steam Workshop

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Frequently asked

How do I install Yard Work (Pacific Surfliner) Part 10?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Train Simulator Classic all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Yard Work (Pacific Surfliner) Part 10 safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Train Simulator Classic versions does Yard Work (Pacific Surfliner) Part 10 work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Train Simulator Classic.

Last checked 13 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 28 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.