Menu

mod

Yard Work (Provo) Part 11

(Scenario #54 in series) Before working the sidings north of the Provo Yard dispatch needs you to clear some wagons out of the mid yard and hook them up to a waiting freight. Next you'll need to head down to IPPX and clear out some repaired Hoppers near the shop to prep for the "Return Run from C...

Latest version
no release indexed
Downloads
936
Rating
16
Updated
7 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Yard Work (Provo) Part 11?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Train Simulator Classic all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Yard Work (Provo) Part 11 safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Train Simulator Classic versions does Yard Work (Provo) Part 11 work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Train Simulator Classic.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.