mod
Signals as animated waypoints
I have made some changes to the default signals, so the game thinks that these 'new' signals are wayponits. The benefit is, that the signal animation (changing from danger to green) is kept just the same as to the default signals. This makes it possible to place a signal, without the game thinkin...
- Latest version
- no release indexed
- Downloads
- 1.8k
- Rating
- 21
- Updated
- 4 y ago
- Available on
- Steam Workshop
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Frequently asked
How do I install Signals as animated waypoints?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Transport Fever 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Signals as animated waypoints safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Transport Fever 2 versions does Signals as animated waypoints work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Transport Fever 2.