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Speedmaster Flächengenerator

This mod simplifies area management: Define no-building zones as squares, rectangles, triangles, or circles. Each shape has collision detection and selectively blocks AI-controlled construction – ideal for reserving spaces, keeping paths clear, or neatly structuring areas. Important: It's best to...

Latest version
no release indexed
Downloads
834
Rating
46
Updated
10 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Speedmaster Flächengenerator?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Transport Fever 2 all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Speedmaster Flächengenerator safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Transport Fever 2 versions does Speedmaster Flächengenerator work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Transport Fever 2.

Last checked 18 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.