
- Shooter
- Platform
- Adventure
Game
Turok
A world where time has no meaning - and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict.
A world where time has no meaning - and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict.
About Turok
- Released
- December 2015
- Developer
- Nightdive Studios
- Publisher
- Limited Run Games
- Engine
- KEX
- Platforms
- Xbox Series X|S · PlayStation 4 · Linux · PC (Microsoft Windows) · PlayStation 5 · Mac · Xbox One · Nintendo Switch
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsTurok - Patch 3.2 NotesPatch 3.2 for Turok is now live on all platforms, and includes the following hotfixes: When loading a game, the remainingKeys is now correct.Fixed the spawning warp portals not returning the player to the last map in the right direction.Fixed the catacomb water that drains not being set to the correct initial position when the map begins.Minor model geometry fixes.
- Community AnnouncementsTurok - Patch 3 NotesTurok has been updated on all platforms! Patch 3 Notes: Added Atari intro video. Updated Kex and Nightdive videos. Removed Acclaim intro cutscene.Save menu will now update the save slot text when all save slots are used.Fixed cheat text localization when entering in a cheat code.Added a much-requested gameplay option to toggle respawning enemies off.Added a gameplay option for enemies to always...
- Community AnnouncementsUpdate Notes for 23rd AprilHey everyone! We have a new update available now for Turok that addresses issues brought to us by the community. PC Changelog: New option added to adjust automap line thickness. Automap lines are now rendered as quads, allowing the line thickness option to affect direct x and xbox platforms Use correct output channels for xaudio2. Fixes reverb sounds using 2 channels Entering or exiting a level...
- Community AnnouncementsTurok has been upgraded to the Kex4 engine!Hey Dinosaur Hunters! We have a brand new update for Turok available now ```New Features: - Support for high refresh rates. - Improved controller functionality and vibration support. - Localized Achievements. - The Brachiosaurus from a Turok beta rom has been found and recovered. You’ll find these dinos stomping around in the Treetops level. - You can now swap ammo types for the Tek Bow and Sho...
- Community AnnouncementsVersion '2.0' Update #1 is available now!Hello Dinosaur Hunters! We have a small patch available now for Turok 1 '2.0' which addresses issues you all have been finding while playing. They are: NEW: 07/26/2018 - Borderless Windowed mode is now the default display mode for new users. This should fix black startup screens for some users running from a fresh configuration file. NEW: 07/26/2018 - Reverb fixed on Mac and GNU/Linux. Fixed a...
- Community AnnouncementsTurok 1 - 'Version 2.0' is now available + MacOS and GNU/Linux versions!Hello Dinosaur Hunters, We've had the Turok '2.0' in Beta for a long time now, and we're finally ready to push it out for everyone to enjoy! There are a lot of changes under the hood for this one, a small list includes: Backporting of Turok 2 code into Turok 1, Many under-the-hood changes for Xbox intergration, New DirectX 11 renderer, Added original PC CD soundtrack option, New time trial mode...
- Mods indexed
- 114
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Turok+Updated for compatibility with the recent 3.2 update General improvement mod with fixes, balance tweaks, new effects, weapons, and more. How To Set Up Turok+ Keybinds How To Play Workshop Subscriptions Complete List of Changes Standalone Download10.5k downloads
- iddqd_texturesA retexture mod for Turok 1 featuring updated high-resolution textures while preserving the original atmosphere and visual style of the game. The mod enhances environments, walls, terrain, and objects with cleaner and more detailed visuals without changing the classic feel of the original experie...7.5k downloads
- TurokNG: HD Texture Pack (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. All 2,488 textures enhanced using Machine Learning techniques, the result is remarkably fait...6.3k downloads
- TurokNG: HD HUD (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. Small modifications and upscaling to all HUD elements. This is just a small piece of a large...4.6k downloads
- TurokNG: Detailed Skies (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. Looking for nice cloudy skies for your murderous rampage? You got it. This is just a small p...4.3k downloads
- TurokNG: Enhanced Sprites (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. All sprites enhanced with Machine Learning, some minor clipping issues fixed with the fire s...4.2k downloads
- WolfenTurok 3DTurok must escape Castle Wolfenstein while traversing up to 11 floors until reaching the end which is guarded by the final boss, Hans Grösse. Important Note: Please turn OFF Head Bobbing and Turn Bobbing (the option that makes the world tilt) for best experience. *Hints* - Press <Jump> to open do...4.0k downloads
- TurokNG: HD Loading Screen (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. Loading in style? We got you covered. Replaced the loading screen with new, high resolution...4.0k downloads
- TurokNG: Enhanced Sounds (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. Updated all 221 sounds in the game. Remove DC offset, fix clipping, compression, and a few o...4.0k downloads
- TurokNG: High-Vis Crosshair (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. This crosshair probably won't improve your aim, but it can't hurt! This is just a small piec...3.7k downloads
- TurokNG: Font Tweaks (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. A series of small tweaks to some of the fonts, plus a new green font for the console. This i...3.6k downloads
- TurokNG: Main Menu Logo (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. A new Logo for the main menu, somewhat inspired by the original N64 logo. Prefer the default...3.4k downloads
- TurokNG: Wireframe Cursor (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. Just a cursor, but sometimes it's the small things in life that make the biggest difference....3.2k downloads
- TurokNG: Localization Tweaks (Legacy)This modpack was made for the KEX 3 version of the game. It was not designed to work with the current version of the game. You can downgrade to the KEX 3 version in the game properties under the beta tab. Removed tutorial text for time trial, removed text notification spam for basic pickups, fixe...3.1k downloads
- HD Weapon SoundsHigh-definition reimagining of the original weapon sounds.2.6k downloads
- Enhanced Movement ControlsIf you ever wished Turok controlled more like the classic PC shooters, then this is the mod for you! Features: -Moving forwards and backwards is now as responsive as strafing -Stopping and landing are no longer stiff, making platforming less tedious -Swimming now has free movement like in the Qua...2.4k downloads
- Jungle_FallsJungle Falls is a quick map I made to get a better understanding of how everything works. The story is simple Turok's homeland is about to go under attack. He must get ready for battle. Most of this stuff was made to learn but I think I did a well enough job to share my first map. It also comes w...2.2k downloads
- Mountain of the Sunv2.9 (WIP) A 18+ map campaign that takes place right after the destruction of the campaigner and his fortress. This is an incomplete version of what was meant to be the next update to this mod. I'm releasing this public only to get the mod playable again for the Turok 2.0 patch. So understand the...2.0k downloads
- Brutal TurokBrutal Turok Alpha ( version 0.3.1 ) "step into a world of brutality laced with nostaliga only done best by todays Brutal intitled mods for well known games. Brutal Turok enables more blood, and more brutality with many brutal features and many more to come..." (NOTE: the AKSu weapons are under d...1.9k downloads
- Ancient HollywoodGoG Download: This map is based of Duke Nukem's Hollywood Holocaust map but not to be 100% exact and made completely from scratch. I will just say somethings from my text file. Title : Ancient Hollywood Filename : Ancient_Hollywood.kpf Misc. Author Info : It's possible that I'm a bit insane :o De...1.5k downloads
- Open World Alpha 0.46Update 05/29/18: We're back with another map added! And introducing pets that you can unlock! Go into a teleporter after completing each map to unlock their cages! Isn't that awesome? We're getting closer and closer to having an entire city with NPCs in this game, not giving away too much, but th...1.4k downloads
- Winter TurokTurok Forums Release thread(this has more info): GoG Download/Post: -Cheers1.4k downloads
- Original Turok LevelsThese are the original, unedited maps from Turok: Dinosaur Hunter, by Iguana. All original design issues are still in place, and this level set should only be played with extended draw distance turned off. As this is not an official modification, please do not contact Nightdive Studios in regard...1.3k downloads
- NEW WEAPONS & MORE V1.9NOTE: Due to the latest 2025 update, this mod no longer works. I'm busy working on another weapon pack for Turok: Evolution remaster when/if it comes out, but I may revisit this in the future. If you see an 'Update V2.0' release, that means it's been fixed, no plans at the moment. 1. Knife: Redes...1.3k downloads
Browse all 114 Turok mods Sortable by downloads, rating and date.
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Why Turok mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Turok mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






