- Action
- Indie
- Racing
- Simulation
Game
Vector 36
Engineered for failure or victory, your customization and piloting skills are the keys to your success in Vector 36. Race across the terraformed surface of Mars in a completely customizable skimmer built to suit your piloting preference.
Race across the terraformed surface of Mars in your Skimmer, a completely customizable hover racing vehicle. Piloting skill and engineering make the difference between winning and losing in Vector 36, a Physics-Based Racer. Available with and without VR or HOTAS.
About Vector 36
- Released
- January 2017
- Developer
- Red River Studio
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsUpdate 1.7This update includes: • Complete render pipeline overhaul. • Terrain generation and shader overhaul. • Terrain height based blending, tessellation, and displacement added. • Skimmer audio adjusted for realistic cockpit noise. • Ground resonance audio added. • Switched XR to openXR universal input. • Track edge UI added. • Opponent AI improved.
- Community AnnouncementsUpdate March 16Moving Beta to Main branch. Updating new Beta.
- Community AnnouncementsBuild 1.6.27• Improved some issues in the input system. • Created an input device exclusion window to remove unused devices. • Various track decals added. • Improved SFX for certain purges.
- Community Announcements1.6 improvements.1.6.18 • Added multi-controller support • Resizable window mode while in VR (potentially cut down on rendering?) • Pilot model optimized for clients and AI • AI race start much faster (much... faster) • AI range of speed per match is broader • Fixed GK model • Fixed GK Cockpit VR hands • Brake now modulates Bias • Jump now cuts magnetic grapple • Sparking/Damage effects improved
- Community AnnouncementsBuild 1.6.11. Major Updates.• Created Auto-Hide panels in editor mode • Diverter settings now include a Bias Rate, which controls how fast the bias changes while holding the button • Diverter Bias now will increment 1 when pressing the button, rather than holding • Advanced ECU panels will not disappear when rotating the camera in editor mode • New UI sound effects • Options > Advanced now has a mouse sensitivity slider •...
- Community AnnouncementsDLC ReleaseJust released, the new Vector 36 DLC racewear set: • Vanguard Blitz helmet • Grid pattern race suit The Vanguard model offers lightweight design and visibility for professional VLR use. The Blitz Red version guarantees: red things go faster.
- Mods indexed
- 2
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 3.3k on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
More racing games see all
Why Vector 36 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Vector 36 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





