Victoria 3 mods
Victoria 3 balance mods
Everything filed under balance by its own author, ordered by how much it is used.
AllGameplay1.2kBalance1.0kEconomy and Buildings847Fixes778Historical660Utilities515Map496Graphics496Expansion409Alternative History405Events389Pops312Journal Entries308Diplomacy297Translation278Cultures and Religions265Warfare235Technologies215New Nations212Interest Groups210Flags185Trade170Total Conversion1151.13114Sound931.1257Cheats191.915UI11fix8conversion7Overhaul5Economy5
1.0k balance mods
- 规则修改by 抡语安天下是否对于关税收入感到鸡肋,是否感觉资本家过于慈善,这个mod帮助你 对游戏以下设定进行了修改 1.贸易路线不再消耗行政力。(因为这游戏不能民营国际贸易,所以关税永远是收自己的,加之原版行政力消耗,导致完全不可能靠贸易顺差获利,取消行政力的消耗,变相减少贸易成本) 2.贸易政策中除孤立主义外,进出口关税均增加5%。 无优先 优先进口 优先出口 重商主义:进口20%,出口10%;进口5%,出口15%;进口30%,出口5% 贸易保护:进口15%,出口15%;进口5%,出口25%;进口25%,出口5% 自由贸易:进口5%,出口5%;无法设置优先,取消消耗行政力减少buff,增加科技扩散5% 孤立...1.7k downloadsupdated 4 y ago
- Assart Department 开垦耕地部门by QsortAdd "Assart Department" building to add arable land. The scale of Assart Department is limited to 1. When the building is working (labor force > 90%), this state region add 1 (production method : manual) / 3 (mechanized) arable land per 2 month. If the occupancy of subsistence agriculture > 99 %,...1.7k downloadsupdated 3 y ago
- Haber-Bosch Process Doesn't Need Oil and Sulfurby 76561199428383873- Guaranteed to work version 1.7.5 - Haber-Bosch process requires electricity, coal instead of sulfur and oil. - although the things of input are different from vanilla the profit of the process is same with vanilla - Korean Paradox Interactive Game Community Link : - support language : Korea, En...1.7k downloadsupdated 2 y ago
- 大洋国——澳洲华夏重置版by 破庙先生1.0.3 明朝末年,一群汉人不愿屈服于满清的统治,乘船南下,在经历风暴生死后,发现了一片新大陆,取名叫大洋,自称大洋国人,1770年,英国人发现了澳大利亚,并在西部建立起了流放殖民地,于是,大洋人逐渐睁眼看世界,而时间来到1836年,两族的争端愈发激烈。而在海的另一头,神州大陆上一场轰轰烈烈的大移民运动也悄然发生。 At the end of the Ming Dynasty, a group of Han people, unwilling to submit to the rule of the Manchu Qing, set sail southward. After expe...1.7k downloadsupdated 14 mo ago
- 建筑快速招募(Rapid recruitment)(1.6,1.7)by 76561199293295228交流群:728772447 建筑快速招募工人 不再受到老板的限制,即使缺乏老板,也会招满工人 更快的雇佣与解雇周期与工资变化周期 如果建筑的员工在盈利的情况下忽然被全部解雇了,是p社移民机制的问题,不是我的问题 我的自由流通的劳动力模组已经包含此内容。 Rapid recruitment of workers for construction No longer restricted by the boss, even if lacking a boss, it will still recruit a full workforce Faster hiring and firing cy...1.7k downloadsupdated 2 y ago
- [1.8] invading isekai (Reworked)by 76561198323953454This mod was not made by me it is just a updated and reworked version of this mod: I added the ability to exploit resources and trade with the isekai countries, the ability to use Orcs in the army as support, and nerfed the ovepowerd buffs from the old version. Link to the old OP version:1.7k downloadsupdated 22 mo ago
- 人才招募计划by words人才招募计划:统治者可以更换为盛气凌人革新的政治运作者(稳定科研有钱);所有利益集团领袖更换变得谨慎圆滑(支持度高),且统一意识形态,统一支持各种改变;可以招募随机势力的易怒谨小慎微的熟练的攻防指挥官和攻防策划师和海军指挥专家(攻防增加),将领将会随机进入防区,可以把1级将领免费退休,把有用的将领升级来达成更新换代将领。 Talent recruitment plan: the ruler can be replaced by a political operator who is arrogant and innovative (stable and rich in scientifi...1.6k downloadsupdated 4 y ago
- [1.11] 货运和客运 | Freight and Passenger Transportationby 76561199075096763标签 | Tag: 铁路 | Railway 添加了新的地方商品【客运】,并把原来的【运力】改名【货运】。 现在满足人群的自由流动需求的商品为【客运】而不是原来的【运力】。 铁路的客运列车生产方式组现在生产【客运】。 这应当能解决反常识的本土开 {专注货物} 而殖民地开 {乘客车厢}, 解决运力价格过高, 更好应对汽车进入市场后对运力的冲击。 为城镇中心运输生产方式组增加了更多生产方式。 Added a new local goods and renamed the original as . The goods that meet the {Free Movement} needs o...1.6k downloadsupdated 11 mo ago
- Colony Compulsionby Lag-endaryOverview The colonial empires of the Victorian era were not gentle personal unions — they forced their laws on their subjects, crushed local cultures, and extracted resources, all in the name of a "civilizing mission". **Colony Compulsion** is built around that reality: it adds a set of diplomati...1.6k downloadsupdated 20 d ago
- Nahan's River Transportationby nahantelheGreetings! And thank you for your interest in my mods This mod aims to make rivers (and the Great Lakes) more important and more interesting in the game. Instead of granting a flat infrastructure bonus, rivers now provide space for a new building (River Docks), which uses pops and ships to produc...1.6k downloadsupdated 9 mo ago
- [1.13] AI Canal Constructionby Nebimo/j^i ./ ;! / /__,,.. / `(_t_,__〕 / '(_t_,__〕 / {_i_,__〕 / ノ {_i__〉 / _,..-'" / / ~~~~~~~~~~~~~~~~ The AI of the great powers will construct canals if their finances are sound. They will also build naval fortresses and collect tolls. 列強のAIは財政が健全であれば、運河を設立します。 海軍要塞も建て通行料を徴収します。1.6k downloadsupdated 4 mo ago
- Confucianism Expandedby Iserlohn‘s MarisaMods Merged With Creator Authorization, and giving my deepest gratitude: (Means, you don't need to turn on these mods to enjoy their contents along with mine. But, Plz, be a man, do the right thing, subscribe them as well.) 1. 汉字文化圈与匈牙利姓前名后(Family Name in the Front for cultures in Sinosphere and...1.6k downloadsupdated 4 y ago
- Population Demand Value Modification 人口需求数值调整by 76561198355471752人口需求数值调整(以及防止政治力量数值溢出)。 不喜欢指数增长的消费需求造成永恒的生产不足? 想看财富集中导致总生产扩大和总消费下降的基本矛盾? 想自己调整数值? 想把需求表导出到csv用Excel查看? 也许你应该订阅这个mod。 内容: 1. 修改了需求数值。 - 需求的基本计算模式不再是指数上升,而是随着财富升高先略微加速增长再以低速线性增长。30级财富需求和原版相同,大部分高级需求之后略微加速增长到60级,再低速线性增长到99级。(艺术品的增长曲线节点则是50级-80级-99级)。 - 99级财富的需求只是63级财富的2倍,30级财富的10倍,6级财富的100倍。(原版99级需求...1.6k downloadsupdated 4 y ago
- [1.11] 马与轨道 | Horses and Trackby 76561199075096763添加了新商品【马】,由畜牧场的副产物可选生产方式生产。 【马】可以用于满足人群的自由流动需求。 加入了新科技:轨道,作为铁路的前置。 为铁路增加了轨道马车生产方式。 为城镇中心的公共交通添加了公共出租马车生产方式。 为列车自动化和蒸汽自动化添加马车运输和马拉生产方式。 骑兵需要马了。 Add a new goods "horse", which can be produced using alternative production methods from Livestock Ranch. Horses can be used to meet the {Free Movement} n...1.6k downloadsupdated 11 mo ago
- (Discontinued) Faster Assimilation and State Incorporationby CaracusIncreases assimilation and conversion rates and baselines. Got tired of lagging 20 years while incorporating and then another 20 years more of waiting for the min assimilation of 10 to remove the teeny tiny sub pop groups. So if standard conversion happens at all, it will affect at least 100 peop...1.6k downloadsupdated 4 y ago
- 进阶生产方式-betaby 76561198429671678这里是2022.10.30发布的「AdvancedProductionMethod」(进阶生产方式-alpha)的2.0更新版,基本实现了11月底画的饼(作者是一个人写的,美术资源太难做了qwq,拖更了www,望见谅),且绘制/修改了大量美术素材。 Just support Chinese now, please give me a comment if need other languages :) Translated by google: FQA 1. Are you troubled by the fact that there is no land to plant, no m...1.6k downloadsupdated 4 y ago
- Disable diplomatic play Give Inby 76561199055714617At no point during the diplomatic play, neither the player nor the AI can give in or give up. This Mod only ensures that the AI and the player cannot compromise, and other Mod are compatible. It should be noted that failure to make concessions in the diplomatic play means that the diplomatic play...1.6k downloadsupdated 4 y ago
- You Can't Fire Me! I Quit!by FerrousMakes it so that pops losing their job no longer increases their radicalism, losing SoL still does that though. Mostly fixes the issue that seasonal(read:weekly) hiring drives your population into revolution.1.6k downloadsupdated 4 y ago
- Better German Unificationby cbstecherIf you're like me, you were probably disapointed by the journal entries surrounding Germany's unifiication. This is because requirements to tag switch involve owning a lot of land directly, which (other than the annexation of Hanover) didn't happen historically. This mod changes the requirements...1.6k downloadsupdated 4 y ago
- [Abandoned] Shattered World - T1 startby Hikistnyaicu- All countries have no researched technologies. The exception is the Standing Army. After several tests, I had to leave it so that the countries would have an army. For some reason, the computer does not want to fight only with conscripts. - Significantly increased AI aggressiveness; - Increased...1.6k downloadsupdated 14 mo ago
- [1.11] 战争机器厂 | War Machine Industryby 76561199075096763将战争机器厂带回,生产坦克。 {军用航空}不再是{机动装甲}的前置科技。 Bring the back to produce Tank. {Military Aviation} is no longer a prerequisite technology for {Mobile Armor}. Mod联动 | ModsLinkage: 重工业自动化生产方式调整 | Heavy Industry Automated production methods Adjustment 仅当地劳动力私有时的店主 | Employ Shopkeepers only Local Workforce Pri...1.6k downloadsupdated 11 mo ago
- Increasing_Max_Construction_Progressby 76561199236295442Mod Effect: By increasing the maximum construction, this mod reduces build calculation load, improving game speed in the mid-to-late game. Mechanics: Theoretically, during sufficiently long construction queues, build points will not overflow. Any excess points will instead be allocated to the nex...1.6k downloadsupdated 15 mo ago
- [1.11] Make Confucianism Great Again | 让儒家再次伟大by 76561199075096763Modify multiple IG Ideologies of the Great Qing: For {Confucian Scholars}:Modified the , add the (corresponding to ). For {Literati}:Add the (corresponding to ). For {Scholar-Officials}:Modified the icon. The Production Method in the buiilding in Confucian state religion countries will be replace...1.6k downloadsupdated 11 mo ago
- Land Reformby rubar852** Updated for 1.2.4 ** This mod moves serfdom out of the workers rights lawgroup and into a new, contentious economic law group called 'Land Rights.' Land rights control ownership production methods available on subsistence buildings and agricultural buildings (farms, ranches, and plantations)....1.6k downloadsupdated 4 y ago
- Some Production & Building Modifications 生产方式及建筑修改若干by 76561198355471752这个mod是建筑和生产方式类的部分修改。 仅支持简体中文,选择其它语言可能导致部分地方直接显示代码。 ========== 使用方法: 1. 订阅这个mod 2. 加入播放集。 3. 启动游戏 ========== 这个mod的原则: 1. 本mod一般可能修改的原版文件/对象为生产方式和建筑修改。即common/building_groups,common/buildings,common/production_methods,common/production_method_groups这四个文件夹。修改了其它地方会单独列出。 - 修改了“钢框架结构建筑”(steel_frame_b...1.6k downloadsupdated 4 y ago
- Improved Socialist Economics (DISCONTINUED)by Mango BangoNOTE: Discontinued as of 1.2, as the Devs have fixed many of the problems of socialism and there are other mods out there that do most of the individual features of this mod. They're even adding the One-Party State to 1.3 COMPATIBILITY PATCHES (load after relevant mods, use both at the same time)...1.5k downloadsupdated 4 y ago
- Reject Petitionsby 76561198414220756Update: This mod is no longer supported after 1.6 as Paradox modified this event themselves, adding an option to reject petitions. Although it is a good idea to restrict the players from passing whatever laws they like, Paradox should not force us to pass laws we don't like. This mod adds the opt...1.5k downloadsupdated 3 y ago
- Cheaper Construction Siteby Hurbmintupdate for 1.13 Construction Site need only (approximately) half of goods and workforce than before. (less input, same output) This mod is not compatable with 'More faster construction'. (same input, more output)1.5k downloadsupdated 6 mo ago
- SeigniorageGrowthby 76561198447817954更新: 由于在游戏开始时gdp未初始化,因此保留原始铸币税计算方式,只有在铸币税超过200k时才开始采用增量计算 Due to the uninitialized GDP at the beginning of the game, the original seigniorage calculation method is retained. Incremental calculation is only adopted when the seigniorage exceeds 200k --------------------------------------------------...1.5k downloadsupdated 4 mo ago
- Hyphenated Culturesby JafosteAllows pops of different heritages to gain the cultural traits of your primary culture by converting to hyphenated cultures (pops that share the original culture heritage but gain the country's primary culture non-heritage trait). Features Cultural Exchange mechanic Pops of a different heritage h...1.5k downloadsupdated 8 mo ago
- 更合理的自主投资(族裔万岁)MoreReasonablePrivateConstruction(Ethnostate)by Laffey love更合理的私人建造!(族裔万岁) More reasonable private construction! For Ethnostate! 无法兼容所有修改了建筑逻辑的mod Not compatible with some mod that have modified building logic 已整合《让我的铁路再次盈利》,无需重复订阅,欢迎前往链接处点赞支持 Integrated《Make My Railways Profitable Again!》, No need for duplicate subscription, welcome to the link to like...1.5k downloadsupdated 2 y ago
- Nahan's Transportation Overhaulby nahantelheGreetings! And thank you for your interest in my mods This mod addresses some key issues with the way infrastructure and transportation work in game (more info on the issues below) by changing the way the transportation good is used and produced, while at the same time improving railroads: - Pops...1.5k downloadsupdated 9 mo ago
- Merciful Incorporationby 76561198893128702Description Disclaimer: This mod is purely made based 100% on Ferrous's Double Incorporation Speed. If the author wishes for me to take this mod down, please get in touch with me personally. Thank you. In the base game, incorporating a state takes at most 25 years. That is up from "just" 20 years...1.5k downloadsupdated 10 mo ago
- Progressive Industryby 76561199303511477Приветствую, дорогие друзья ! Представляю вашему вниманию модификацию к игре Victoria 3 - "Profressive Industry". В этом моде я немного переработал промышленность, а именно: добавил цементное производство для строительства, медь для электротехники и оружия, переходные металлы для инструментов и о...1.5k downloadsupdated 4 y ago
- 文化同化法令by 76561199259647254“圣人之治天下也,先文德而后武力。凡武之兴,为不服也,文化不改,然后加诛。” 教化令------普天之下,莫非王土。车同轨,书同文,理应如此! 诛逆令------率土之滨,莫非王臣。荡平倭寇,以靖四海。 徙民令-出发地------使某地成为出发地,让那里的一些人离开 徙民令-目的地------使某地成为目的地,让这里成为人们的新家园 禁足令------禁止他们离开现在生活的地方 推荐和以下mod一起食用: 原本土文化也可被同化 动态文化本土1.5k downloadsupdated 14 mo ago
- Local production effects (outdated)by wolverineIndustrial production should be more profitable to place in the states with the appropriate resources. - The bonuses were moved from industrial buildings to resource buildings. The following resources add bonuses for industries: - - Farms (all types) - - Livestock ranch (these types of production...1.5k downloadsupdated 4 y ago
- Glory to Ukraineby Crazy_MazdamUpdated to game version 1.7.6 Mod adds Ukraine as a playable nation from the start of the game!!! For the balance purposes I have also released Poland, Belarus, and Baltic states to have better power balance in the region. The starting setup was carefully adjusted for all new states to provide ba...1.5k downloadsupdated 2 y ago
- Hide Regional Decisionsby TaylorWorks on 1.10.x Simple mod that hides regional decisions if you don't have an interest in the relevant region. Your journal can feel cluttered easily and all these decisions for expeditions can feel unnecessary. You can't explore them until you have a strategic interest in their respective region...1.5k downloadsupdated 22 mo ago
- [ABANDONED] Improved Low Taxesby Kate the SibylDevelopment Abandoned If you're reading this and you'd like to continue the work, feel free. Credit is appreciated. My interests and priorities have changed and I can no longer commit to keeping my mods up to date Makes Low Taxes actually worthwhile. In the vanilla game they're almost entirely us...1.5k downloadsupdated 3 y ago
- Awaken thee, Romanian!by ⚡⚡StelarCF⚡⚡Temporary update for 1.5 Awaken thee, Romanian is a rework mod for the Romanian Principalities, offering a more flavoured filled way of forming Romania as opposed to vanilla Vic3 where you have to go to war with literally every single Great Power that surrounds you to even form it. Features: • Ne...1.5k downloadsupdated 3 y ago
- No Starting Treaty Portsby ZlobeniaAlert: according to a user, this mod may also remove all Chilean and Argentinian claims in South America which were introduced in patch 1.2. I have not verified this On game start, there are seven treaty ports across the game. To the best of my knowledge these are ahistorical with the first treat...1.5k downloadsupdated 4 y ago
- Crusade for Natalityby 76561198398638727Through government campaigns, religious indoctrination, and education in schools, the State promotes a narrative that glorifies procreation as a moral and patriotic duty. Distorted information and cultural incentives are used to persuade the population to prioritize forming large families, regard...1.5k downloadsupdated 15 mo ago
- World Without Discriminationby 76561199055714617This Mod eliminates discrimination, removes slavery, and balances the laws. It is a wonderful world, because there is no discrimination of any kind, no matter what culture or religion will not be discriminated against. Of course, there are no slaves in this world. The effects of the laws have bee...1.5k downloadsupdated 3 y ago
- Espionageby koaAdd 3 diplomatic actions. 1. Support Nationalists Series of events occur every month with a 1/36 chance when Support Nationalist is cast on the opponent. In exchange of Money and Influence, you can select 1 non-primary cultures from the target country. Then radicals of selected culture will be cr...1.5k downloadsupdated 3 y ago
- [1.11] 伐木营地微调 | Minor Modifications to Logging Campsby 76561199075096763修改了伐木营地的生产方式: 【链锯(锯木场)】作为伐木营地的【基础】生产方式而不是【自动化】生产方式; 为基础生产方式增加了【蒸汽锯木厂】; 调整了【电力锯木厂】; 为【硬木生产】生产方式组增加了新的【大规模硬木生产】生产方式; 【大规模硬木生产】生产方式由【蒸汽锯木厂】、【电力锯木场】生产方式和【链锯锯木场】生产方式解锁。 Modified the production method of the Logging Camps: serve as the production method for Logging Camps rather than production method;...1.5k downloadsupdated 11 mo ago
- [1.11] 重工业自动化生产方式调整 | Heavy Industry Automated production methods Adjustmentby 76561199075096763对重工业的自动化生产方式进行调整。 将流水线和其他生产方式分离。 流水线不再使用油。 部分建筑具有独特的自动化生产方式。 Adjust the Automation production methods of Heavy Industry. Separate the Assembly Line from other production methods. The Assembly Line no longer uses Oil. Some buildings have unique Automated production methods. 整合版 | Integrated MOD: W...1.5k downloadsupdated 11 mo ago
- Incorporate All States Instantlyby Leonardzz7A mod that gives you a decision to incorporate all states instantly without having to wait. Yes its borderline cheats and OP but heyho the mod was made at the request of Fruchtkompot you will of course still have to pay maintenance but atleast you get taxes and all that stuff instantly because yo...1.5k downloadsupdated 4 y ago
- Enhanced Construction: A Rebalance of Building, Faster or Less-costlyby ZYH233Introduction 简介 Do you get mad at spending tens of weeks to construct a single building in later game? Do you find construction is either not fast enough or just too costly? Want to fix these but a more balanced way? Maybe you want a balanced or more flexible construction sector to manage, and th...1.4k downloadsupdated 4 y ago

