Victoria 3 mods
Victoria 3 balance mods
Everything filed under balance by its own author, ordered by how much it is used.
AllGameplay1.2kBalance1.0kEconomy and Buildings847Fixes778Historical660Utilities515Map496Graphics496Expansion409Alternative History405Events389Pops312Journal Entries308Diplomacy297Translation278Cultures and Religions265Warfare235Technologies215New Nations212Interest Groups210Flags185Trade170Total Conversion1151.13114Sound931.1257Cheats191.915UI11fix8conversion7Overhaul5Economy5
1.0k balance mods
- Economic Tweaks Modby Mr. BonesMod is updated for version 1.8. This mod raises credit limits and decreases interest rates. In developed capitalist nations credit limit will exceed GDP significantly, in traditional economies it'll be only a little higher or the same as the GDP and in command economies it'll likely be lower. How...976 downloadsupdated 22 mo ago
- Not so backward Spainby Mario CantelarSpain was bad at this time, but not as Victoria 3 represents it. Changes with this mod: - Vote for wealth (Elections on 02-26-1836) - Racial segregation - Women own property - West Sahara claim and 75% speed penalty with impairment - Devout go from Pro-slavery to Anti-slavery - Spain acquires a l...976 downloadsupdated 8 mo ago
- Allow Super Germanyby TAS04159Removes the -1000 modifier preventing Austria supporting Germany in unification Now you can form Super Germany again (actual land may vary depending on situation) 지도력 전쟁 후 오스트리아나 프로이센이 서로에게 주던 여론 -1000점을 없앴습니다 오스트리아 상황에 따라 시간이 좀 더 걸리거나 먹는 땅이 줄어들 수 있습니다. Modify file: defines/00_ai Mod compatibilit...975 downloadsupdated 12 mo ago
- 19th century lawby 7656119956506673919th Century Law (NTCL) A large pack of national distinctive law variants inspired by nineteenth-century institutions. In the spirit of the Workshop mod 20th century law, this covers roughly 1836–1910: examination bureaucracy and the Grand Council, Corn Laws and the New Poor Law, plantations and...973 downloadsupdated 2 mo ago
- Debt slavery cap raisedby CeciliumStarThis mod raises the cap for slaves per state from 15% to 95%.972 downloadsupdated 3 y ago
- Military medical rebalanceby Diamond FarnsworthReduces the impact and goods consumption of the First Aid and Field Hospitals production methods of the barracks. First Aid - 35% recovery rate - 0.5 Opium Consumption - 0.5 Fabric Consumption Field Hospitals - 50% recovery rate - 1 Opium Consumption - 0.5 Fabric Consumption - 0.5 Tools Consumption969 downloadsupdated 4 y ago
- Efficient construction for the playerby Mario Cantelar20 more construction points. 15% state construction efficiency. 15% building performance in the Construction Sector. 35% price reduction on construction-consumed materials. It's a decision in the journal to activate it; that's how it works in new and old games.969 downloadsupdated 2 mo ago
- Dynamic Mechanics | Civil Warsby TheGamingNotDynamic Mechanics | Civil Wars If you found a bug and want it fixed fast, or just to hear me yap join my Discord What does this mod do It makes civil wars start at 90% escalation Why? In real life when a country goes into a civil war they dont sit around for months waiting for other people to int...961 downloadsupdated 20 mo ago
- The Paradoxical Modpackby blenzOWelcome to The Paradoxical Modpack! AboutThe goal of this modpack is to create a more historically focused but also balanced experience for Victoria 3 MP. The ultimate goal is to have consistent world wars by the end of **every** MP session with the help of much needed flavor and some degree of r...957 downloadsupdated 2 y ago
- 尼德兰:造人by 76561198411485808新版玩了几局最大的感受就是缺人。 在河南添加了一个建筑河成人工厂,消耗2500建造力 分三个等级,分别提高25%,50%,100%出生率,一级草人消耗木材和织物,二级纸人消耗铁纸张和丝绸,三级河成人消耗油钢和橡胶,没有严格绑定科技,可以自行选择。 现已加入肯德基豪华午餐。954 downloadsupdated 21 mo ago
- Construction Rework (deprecated)by 76561199017419605rework in the construction system, now the urban center generates construction points depending on the method used in the center's services, it will also generate a multiplier for the state the urban center is in and a lower value for the entire country, it also reduces the fixed value of constru...953 downloadsupdated 15 mo ago
- Regime Change in Subject Governmentsby markus_heine34Creates new diplomatic interactions: You as the overlord can choose to replace the ruler and government of one of your subjects. Requirement is having one of your ruling IGs not represented in government, but not marginalized either. This goes a bit further than the vanilla "Regime Change" DiploP...948 downloadsupdated 4 y ago
- State Decrees + 1.7by BryceChanges State Decrees to have more Powerful buffs/debuffs.948 downloadsupdated 4 y ago
- [1.11] 大清种植园分布调整 | Adjustment of Distribution of Plantations in Qingby 76561199075096763对大清的棉花、丝绸和糖料种植园进行调整。 中国有着悠久的甘蔗种植历史。 东北不是种植棉花的地方。 Adjust the cotton, silk and sugar plantations in Qing. China has a long history of sugarcane cultivation. Northeast China is not a place for cotton cultivation Localization: Not required My mod collection: Lan的维多利亚3mod 我的MOD交流群:992552164 尽量进群,我估计以后...946 downloadsupdated 11 mo ago
- Less Interventionist AIby Caesar15Annoyed that the AI seems to constantly intervene in your wars? Worry no more. With this mod, the AI should act a little less like the Soviet Union and the U.S in the Cold War. I reduced base sympathy values, so the AI will be less sympathetic towards one side in particular, and therefore less li...946 downloadsupdated 4 y ago
- OUTDATED - Victoria 3 Enlargementby 76561198448797709OUTDATED mod added: -better allocation of vanilla raw materials -a large amount of new buildings and raw materials Among them: -rework of tea -rework of coffee -rework of sugar -sugar beet -Cocoa -chocolate -Spices -newspapers -salt -car factory -liquor factory -orchards -highway languages the mo...944 downloadsupdated 3 y ago
- 科技扩展增强版by 76561198799055991原mod 为科技扩展 这是对原 mod 的增强版 改动:资源产业和农业吞吐量改为 8000%,石油吞吐量进一步增强。 其他生产部门吞吐量改为 2000% 创新力上限增加改为 3000 “创新”拓展科技的前两个时代修改为 2 和 3,基本花费改为 7500 和 8000. 目的是为了让创新力可以在较早的年代就得到较大的发展。 使用说明: 1. 橡胶种植园不起效果,因此推荐搭配“合成炼油厂” mod 使用 2. 和面的难度可能提高了,也可能降低了。和计划经济最适配。 3. 资源总的来说不太缺了 4. 游戏后期会导致运行缓慢 自用 mod,版权由原 mod 所有,这里只是修改了数值942 downloadsupdated 3 y ago
- Melting potby Space RatMelting Pot Do you want waves upon waves of Chinese, Arabs, Indians and other immigrants to settle in your country as a New World nation, just as they did historically, without having to enact Multiculturalism? Now you can! Melting Pot introduces a new Citizenship Law that represents the gradual...942 downloadsupdated 2 mo ago
- Capitalists Also Support Military Interest Groupsby 76561199428383873- Just as vanilla capitalists can join the intellectual interest group, they can join the military interest group. - In vanilla, the military becomes an alienated force towards the latter half, but in the mode, it does not become an alienated force even in the latter half. - The priorities for jo...936 downloadsupdated 4 y ago
- No More Restart Gacha for playing Japanese Shogunateby 76561198819006048Change the ideology of Landowner leader: MORI, Takachika to Jingoist. You no longer have to Restart the game over and over again!934 downloadsupdated 4 y ago
- [1.11] Promoting Atheism | 推行无神论by 76561199075096763Two decisions have been added: Promote Atheism and Stop promoting Atheism. The Promote Atheism decision requires Devout not to be in the government, not to be the leader of Religious Convocation, there is a law, no modifier , then the state religion is changed to atheism. The Stop promoting Athei...934 downloadsupdated 11 mo ago
- Aggressive AIby Not ApplicableEver wanted to do a battle royal? Ever felt like the other countries were all wimps afraid of war? Than this mod is for you. This mod increases AI aggressiveness and recklessnes, ect so that AI's area always looking to expand their borders, and are almost always at war. This is not event driven,...932 downloadsupdated 3 y ago
- Mega Colonizationby CraveiruskoChange the daily colonization progress limit from 2% to 100%, shortening the 50 days per cell to 1 day. Yes it is a colonization cheat. To achieve its limit would be better to combine with my modifier cheat Mega Colonization (or something like that) in the Advanced Cheat Menu + "Updated". -Update...930 downloadsupdated 22 mo ago
- [13.10]Smart AI Constructionby 옐례This mod is designed to make the AI operate more efficiently, increase investment weighting in key industries, and achieve more stable, sustainable growth. 📈 Note: This mod shares core code with the CAGE (Conservative AI Growth Engine) mod. Key Changes 1. Taxation & Debt Management 💰 Proactive Ta...914 downloadsupdated 30 d ago
- Very Profitable Suez Canal Modby 76561198995997656The canal will now reap a far greater range of benefits to whoever controls it. (Note: I know there is already at least two mods like this, but I wanted to combine the benefits of both.)913 downloadsupdated 4 y ago
- Culture/Religion Assimilation Increase (Less Lag)by 76561198806745968ASSIMILATION_RATE = 0.02 # Percentage of pops who will Assimilate into a different Culture each month, if eligible MIN_ASSIMILATION = 1000 # If there is any assimilation at least this many people will assimilate CONVERSION_RATE = 0.02 # Percentage of pops who will Convert into a different Religio...913 downloadsupdated 3 y ago
- Less Infamyby celaaSo you conquered one small state. Maybe two. Okay, ten. And now the entire planet is like “Stop This Menace”. Britain is concerned. France is concerned. Some random country you forgot existed is concerned. Meanwhile you’re just sitting there like: “Bro I just wanted coastline.” 🌍 What This Mod Do...907 downloadsupdated 7 mo ago
- Ultimate Performanceby Feel it or die, as ur light dimsNOTE: Anbeeld's AI mod is not required, it's just so good, that I personally think you shouldn't play without it. Keep in mind it costs performance, but that performance is well spent. Also Big Thanks for Anbeeld to add the intelligence part in the AI. Improves performancy, by a good margin. Will...906 downloadsupdated 4 y ago
- [1.13] Things Fall Apartby zzzptmThings Fall Apart is all about making colonization a vital part of the second half of the game, instead of it being mostly done by 1875. 1. Use "No Tiny Enclaves" to get rid of collections of slave forts in West Africa that never amounted to being used as bases for major colonial expansion. Click...903 downloadsupdated 3 mo ago
- Victoria2 Style Trench Warefareby 76561199428383873- Guaranteed to work version 1.7.5 - Entering a machine gun trench, successfully shelling a trench, spraying chemical weapons, successfully bombarding a trench with chemical weapons, wearing a gas mask, and primitive combined arms Battle Conditions were added to make the power of machine guns and...901 downloadsupdated 2 y ago
- [Abandoned] The Grand Overhaul Modby MerWelcome to Mer's Grand Overhaul Mod... Well, it's more of a mod collection comprising over 60 other mods tweaked to work flawlessly together. All credit goes to the original mod authors, who absolutely rock! The Grand Overhaul transforms Victoria 3 into what it was always supposed to be by adding...901 downloadsupdated 4 y ago
- 国有建筑加强,Enhanced nationally owned buildingsby Sh4rpSh00ter_ApMod effect: 100% efficiency of government dividends can be achieved if bureaucracy is sufficient in all economic laws except traditionalism (50%). Removes the economies of scale penalty for nationalized industries. 这个模组让国有建筑再次伟大! 除了传统主义法律以外,其他法律的国有建筑均可以享受100%政府分红。 (如果你有足够行政点数) 去除了国有建筑的吞吐量惩罚,现在国有建...901 downloadsupdated 20 mo ago
- Synthetic Oil and Rubber mod Rebalance and Fixby 76561199004447539Rework of the Original Mod by Terranoid after 1.9 broke and the original fix was taken down, Rebalanced some inputs and outputs. And added the improved synthetic rubber pm. *UPDATED FOR 1.11* Fixed issues regarding inputs being too costly and making buildings unprofitable. All credits to Terranoi...900 downloadsupdated 11 mo ago
- Techology Rebalancedby Caesar15Ever notice how you always have the most recent techs, regardless of your literacy rate or how many universities you have? Wonder why Japan is unlocking industrial techs despite having closed trade and borders? This mod is for you. Base tech spread has been halved, the tech spread via literacy ra...893 downloadsupdated 4 y ago
- 24-region system (JPIK)by NebimoこのMODは戦略地域「日本」を24州に分割するMODです。 諸事情で日本語版のみです。英語への翻訳ファイルの対応は優先度が低いです。 This mod divides the strategic region "Japan" into 24 provinces. Due to various circumstances, only the Japanese version is available. Supporting English translation files is a low priority. ***************************************...890 downloadsupdated 5 mo ago
- Victorian 3 Industrial Age Armory Storage V1.11.0by 76561198366893003This mod adds to the game the ability to store and distribute strategic supplies for your army. This allows you (and the AI) to increase economic stability during wartime and plan wars more strategically. How does it work? Build a Military Logistics Center in a state to start gathering supplies f...882 downloadsupdated 11 mo ago
- No Construction Sector Limitby demonogaAllows for construction sectors to be infinite. State construction efficiency modifier is removed for balance.876 downloadsupdated 8 mo ago
- Term Limitsby SuperBearNutSay goodbye to every President dying in office from old age after long reign. Say hello to term limits for Presidential Republics. Characters can serve only for two consecutive terms. When election starts and the current President has reached his limit a new characters will take lead of their int...874 downloadsupdated 2 y ago
- 冷战计划稀土增加3倍by 76561198866325893稀土大约增加了三倍的产量,中国地区进行了一些小调整 稀土分布(原版也是一样的):美苏,加拿大,澳大利亚,巴西,印度,中国,南非 其实原版也不是不能玩,应该想办法憋科研点硬吃惩罚冲上太空,军科十级有个科技可以小行星采矿,当然了要是觉得过于魔幻不想超前点科技,就用这个mod吧,吃掉巴西澳大利亚加拿大三家已经很够了,其他的想吃就吃 另外下面这个mod修改了资源发现的问题和其他一些问题873 downloadsupdated 3 y ago
- more (compatible) natural harborsby EllistenGDP enjoyer's mod but done through the global history file instead of map_data, thereby making it much more compatible. all credit goes to them and if they update the mod to correct this i'll take mine down869 downloadsupdated 6 mo ago
- Not so backward Hispanic Americaby Mario CantelarHispanic America was in bad shape at this time, but not as depicted in Victoria 3. Countries modified with this mod: - Argentina, Bolivia, Central America, Cuba, Chile, Ecuador, Gran Colombia, Mexico, Paraguay, Uruguay, Venezuela Changes in laws for all: - Religious Schools - Charity Hospitals -...860 downloadsupdated 8 mo ago
- [1.11] The Opium of the People | 人民的鸦片by 76561199075096763This MOD has added a new product and the that produce it. can be used to meet the needs of {Services}, {Intoxicants}, and {Leisure}. The production method of some hired Clergymen has been modified to use . are automatically generated buildings. Atheism taboo . 该MOD添加了新商品【宗教服务】,以及生产它的【宗教场所】。 【宗教服务...859 downloadsupdated 11 mo ago
- Synthetic rubber & biodiesel 合成橡胶和生物柴油by GordenJoeAdded new production methods in Food Industries and Synthetics Plants. Players can use them to produce oil and rubber. Makes farming easier. (Available in 1.8.*) ___________________________________________________ 在食品工厂和化学合成厂中新增了新的生产方式。玩家可以通过它们生产石油和橡胶。让种田更容易。 (1.8.*中有效)853 downloadsupdated 18 mo ago
- Syntetic Oil and Rubber UPDATEDby 76561198349032833Original mod : Synthetic Oil PM: Basic Oil (Aniline tech) coal = 60 tools = 10 electricity = 20 ### => oil = 60 Advanced Oil (Combustion Engine tech) coal = 60 tools = 10 electricity = 20 ### => oil = 100 Synthetic Rubber PM: Basic Rubber (Plastic tech, no advance option) oil = 30 tools = 10 elec...846 downloadsupdated 19 mo ago
- [1.13] Unrestricted Slavery Revivedby 76561198799252656Compatible with 1.13.*. Compatible with most mods (Major Overhaul mods like "Hearts of Appalachia" as well). Can be installed mid-game. Affects everyone, AIs included. This mod makes it so that every building that employs laborers can now replace said laboreres with slaves. Be it Coal Mines, Arms...846 downloadsupdated 4 mo ago
- Subsistence Rebalanceby vflowerPeasants in Victoria 3 only actually buy 10% of the goods they consume. As a result, every 1 supply of a good added to the market is worth 10 times as much for peasant SoL, making it trivial to improve SoL for large peasant populations. In addition, peasants get most of their income that they use...844 downloadsupdated 4 y ago
- [1.5] Subsistence Farms Employment Fixby DeltaA simple mod that should hopefully alleviate the employment issues in 1.5. Please load this mod after any other mods that change the economy or pop needs/AI. Updates to pop needs and employment AI in 1.5 had the unintended consequence of making Subsistence Farms wildly productive and have a very...843 downloadsupdated 3 y ago
- 快速移民法案 super green campaignby 76561199379267249200%移民吸引力,ai无法使用839 downloadsupdated 3 y ago

