Victoria 3 mods
Victoria 3 balance mods
Everything filed under balance by its own author, ordered by how much it is used.
AllGameplay1.2kBalance1.0kEconomy and Buildings847Fixes778Historical660Utilities515Map496Graphics496Expansion409Alternative History405Events389Pops312Journal Entries308Diplomacy297Translation278Cultures and Religions265Warfare235Technologies215New Nations212Interest Groups210Flags185Trade170Total Conversion1151.13114Sound931.1257Cheats191.915UI11fix8conversion7Overhaul5Economy5
1.0k balance mods
- [1.13] Historical AI Modby Marczewka[1.13] Historical AI Mod Mod that fixes some bugs and improves AI logic to better accomplish historical results. Compatibility This mod should be compatible with most lightweight mods. You should put them below this mod in the playset. Mods that change same things as this mod will override it. So...9.7k downloadsupdated 1 mo ago
- Remove Unwanted Buildingsby 76561199177884249This mod is compatible with game version 1.13 and can be installed mid-game. Note that this mod generally doesn't require updates for new game versions. All features can be enabled or disabled anytime and only affect player. If you don't want random buildings in random states from private investm...9.7k downloadsupdated 4 mo ago
- War Expandedby Mak84271The aim of this mod is to emulate the HOI4 war equipment system with different war goods! chinese translation/ 以下是中文翻译 : Goods added: Main gun: -Musket -Repeating Musket -Rifle -Lever Rifle Mobile Artillery: -Napoleonic Artillery -19th (century) Artillery -Mobile Artillery Infantry Equipment: -(b...9.6k downloadsupdated 4 y ago
- Infamy Bankby FerrousCompatible with 1.9.*. Makes it so that you can save up "Negative Infamy" Compatible with VTM, load order doesn't matter. Requires a new game. Affects everyone, AIs included. Un-Localized. (English script names will be seen) ---------------------------------------------------------------- With th...9.5k downloadsupdated 22 mo ago
- Nightclubsby 76561198876146832Nightclubs, this mod basically adds nightclubs to the game, it also adds a new profession to employ it, so Nightclubs are employed by a new pop type who are a part of the lower strata, and convert from labourers, farmers or peasants. The Nightclub produces a new good which is Lust, Lust is a serv...9.5k downloadsupdated 4 y ago
- Seeds of Change: Agriculture Overhaulby CallumanderSeeds Of Change makes various changes agriculture and the production/consumption of food. The main focus of the mod is to make food less plentiful and encourage the player to build more agriculture buildings. Early game farms require many more workers. Players can now base their economies entirel...9.4k downloadsupdated 3 y ago
- Choose Laws For Released Subjectsby 76561199177884249This mod is compatible with game version 1.13 and can be installed mid-game. Note that this mod generally doesn't require updates for new game versions. All features can be enabled or disabled anytime and only affect player. This a sub-mod of Auto-Diplomacy And Advanced Subject Management. You ne...9.3k downloadsupdated 9 mo ago
- Naval Battle Size Fixedby 76561199177884249This mod is not compatible with game version 1.13 due to the navy rework. Whether the upgrade to version 1.13 is necessary will be decided after further testing. This mod is compatible with game version 1.12 and can be installed mid-game. Note that this mod generally doesn't require updates for n...9.3k downloadsupdated 9 mo ago
- Better trade routesby Henrax le ChamalaxYou can install this mod during a game. In the current vanilla version, trade route will keep increasing until they barely make a profit, or until you don't have more convoy. That means that trade routes will almost never be profitable, unless you micro-manage your convoy shortage, which feels we...9.3k downloadsupdated 3 y ago
- Decrees Variety Packby koaUpdated to 1.9.5 Add 8 decrees in the game. 1. Remove Homeland Decree - Remove homeland of other cultures and add your primary culture's homeland. 2. Encourage Childbirth Decree - Increase birth rate by 20% but working adult ratio will be decreased by 5% and 5% tax waste will be applied. 3. Encou...9.3k downloadsupdated 15 mo ago
- Output Balanceby 76561199055714617This is the original of this Mod for version 1.5 and later only, for backups of earlier versions please access via this link: Adding production methods allows you to precisely control the proportion of goods produced This module can solve the problem of unbalanced goods produced by construction....9.2k downloadsupdated 3 y ago
- See Useful Infoby 苍王子It allows you to see the actual combat width on the battlefield, and you can know how to maximize the number of battalion entering your battle. You can see the expenses and levies of government administrative in the sidebar to determine whether the government administrative are profitable. You ca...9.1k downloadsupdated 14 mo ago
- Sensible Attrition Ratesby FerrousCompatible with 1.9.*. Reduces attrition rates to 0.4% Compatible with VTM, load order doesn't matter. Can be installed mid-game. Affects everyone, AIs included. Works for all languages. ---------------------------------------------------------------- This mod, SAR, uses historical attrition data...9.0k downloadsupdated 3 y ago
- MORE OIL!by FerrousCompatible with 1.9.*. Triples the Input, Output, and Pollution Oil Extractors provide. Compatible with VTM, Load order doesn't matter. Can be installed mid-game. Affects everyone, AIs included. Works for all languages. ---------------------------------------------------------------- 1.9 rebalanc...8.7k downloadsupdated 14 mo ago
- Power Plants+by 1230jamesPower Plants+ Lite Power Plants rework & non-local electricity Overview Power Plants+ (PPP) is a mod that aims to lightly rework the Power Plants building to add a little more flexibility in power generation options as well as adding a late-game mechanic for transporting electricity to neighborin...8.6k downloadsupdated 4 mo ago
- 更真实的人口系统改动by 76561198818614880喜欢这个MOD的老哥可不可以去爱发电搜索Newday给作者一点打赏和激励呢,这对我来说非常重要 更真实的人口系统改动已兼容1.5版本,不兼容1.4版本 具体改动介绍 1:城镇化率和识字率会降低出生率,每提高一级城镇化率就会降低0.001出生率,每提高百分之10识字率就会降低百分之3出生率 2:将p社原版生活水平英雄人口增速的阈值从8 20 40 调整到6 18 28 也就是代表生活水平6以下的出生率会逐渐减少,6-18出生率一直增加,18人口增长率增幅最快,28时出生率和死亡率达成平衡即不在增长。 3:给每个省份写了出生率变量触发器,根据省份的平均生活水平增加或降低出生率,从6开始增加,...8.4k downloadsupdated 3 y ago
- More Unique Companies and Tech & Res Compatibility patchby flardarmarOverview: Updated for 1.13 Load Order: More Unique Companies Tech & Res Compability patch Information regarding the Compatch: This mod will be updated after major patches from both mods. It will only support the full release version of MUC and T&R, which you can also find below: More Unique Compa...8.4k downloadsupdated 4 mo ago
- China Power Blocby 1230jamesChina Power Bloc Special power bloc specifically for China! Formerly Unrecognized Power Blocs Overview China Power Bloc (CPB) is a mod that adds a power bloc identity and principle group to represent the rather unique situation China was in up until the dawn of the 20th century where it received...8.3k downloadsupdated 7 mo ago
- Ai Hard Constructionby 76561199428383873- Provided free basic construction power to the ai, making it build without stopping except in bankrupt state. - Giving administrative bonuses to the ai, greatly reducing the cost of building and maintaining administrative buildings. - The amount of free base construction power varies by country...8.3k downloadsupdated 4 y ago
- Separation of Military Shipyards and Civilian Shipyardsby 76561199428383873- Separated civilian shipyard and military shipyard - Fixed an issue where Ai did not produce ironclads well - Artillery is now used as a material when producing military ships - As a result of testing, Ai uses it very well. - Some or all of the building icons and product icons were drawn by Midj...8.3k downloadsupdated 4 y ago
- Combat Extendedby 76561199091483888This mod changes battle more intense + Increase Combat width. more units are join the battle and it cause more casualty. front line will turn dynamically + reduce attrition death + Regular Units are more stronger than conscripts. 전투 너비 늘려주는 모드입니다. 기존에 비해 몇배의 병력이 전투에 참여해 전투로 인한 군인 POP과 대대 소모가 빨라졌습...8.3k downloadsupdated 4 y ago
- Boxers Rebellion Fixedby FerrousCompatible with 1.9.*. Makes it so if any country researchs political agitation, or if China researchs pan-nationalism, the boxer rebellion JE will fire. Compatible with VTM, load this mod beneath VTM. Can be installed mid-game. Affects both player and AI China. Works for all languages. ---------...8.2k downloadsupdated 15 mo ago
- One Year Trucesby FerrousStill compatible! (1.0.3~1.9.*) Compatible with VTM, load order doesn't matter. Can be installed mid-game. Affects everyone, AIs included. Works for all languages ---------------------------------------------------------------- Shortens the base duration of truces to one year Doesn't cover truces...8.1k downloadsupdated 3 y ago
- 前置模组包 - 前置模组by 76561198410376173如果你需要游玩下方兼容模组请开启本补丁否则模组内容将无效,请开启后将模组置于最下方!本系列意在自己开发以及收容其他热门模组,这样可以本人后期维护能够保证兼容性以及持续性!例如一些已经停止更新但我觉得不错的模组一般就会更新至本系列模组内! # GAME CONTENT 模组内容列表 Tips: 请注意,本模组为以下所有 模组 前置 和 兼容补丁 本前置补丁内包含模组不会出现冲突问题如你发现问题可向我提交 A1 已整合 Extra Topbar Info (顶栏更多的信息)模组 B1 已兼容系列模组 印钞厂 B2 已兼容系列模组 花卉基地 B3 已兼容系列模组 马车运输 B4 已兼容系列模组...8.1k downloadsupdated 3 y ago
- Trade Reworkby TheGamingNotTrade Rework The world market should be much more fluid Join my discord if u found a bug and want it fixed fast, or just to hear me yap If you want to support me for making mods and help me buy future paradox games to mod Reduced employment and input goods in trade center Increased trade capacity...8.1k downloadsupdated 11 mo ago
- Assimilate Discriminated and Homeland Pops Naturallyby CaracusEnables the assimilation of discriminated and pops in homelands albeit at a slower pace. How it works: Just like normal assimilation, this mod converts pops monthly. Only that this mod closes the loop by targeting the remaining pops which are either discriminated or excluded due to being in a hom...8.0k downloadsupdated 2 y ago
- Tech-Enabled Aggressionby CaelReaderAdds extra modifiers to a few Military technologies, enabling increased aggression later in the game: Military Statistics: +5 Maneuvers per Diplomatic Play Electric Telegraph: +5 Maneuvers per Diplomatic Play Wargaming: +5 Maneuvers per Diplomatic Play War Propaganda: -10% Infamy Generation Autom...8.0k downloadsupdated 9 mo ago
- Inclusive Petite Bourgeoisieby FerrousCompatible with 1.9.*. IPB makes the Petite Bourgeoisie realisitcally and conditionally more inclusive. Compatible with VTM/VFM/Basegame. Load this mod beneath those mods if used. Can be installed mid-game. Affects everyone, AIs included. Localized in English and Polish(WarpWhistle79) -----------...7.7k downloadsupdated 15 mo ago
- Only One Statueby 76561199428383873- Guaranteed to work version 1.7.5 - All statues have been changed so that only one can be built in the capital. - This improves economic growth as Ai no longer has to waste construction power building statues here and there. - Modifiers that only affected states have had their effects reduced an...7.7k downloadsupdated 2 y ago
- [1.12] We Need More Ways to Transport!by 76561199265494602Updated to 1.12 Adapted to the new database Mod syntax, offering better compatibility. Are you worrying about services you can't sell? Are you fretting about maintaining transportation at a price ceiling? Do you have a headache looking at aeroplanes that only sell in wartime? If the answer to any...7.7k downloadsupdated 9 mo ago
- Synthetic Oil Plantsby 76561199055714617This is the original of this Mod for version 1.5 and later only, for backups of earlier versions please access via this link: Alternative Names: Crude Oil Refining, Petroleum Refining, Petroleum Refinery, Synthetic Crude Oil, Synthetic Petroleum, Synthetic Refinery Add a building that output rubb...7.7k downloadsupdated 3 y ago
- [1.9] [RA Compatible Version] WW2 Late Stage Script Expansion Starting from 1922 World War IIby 76561199065985283I made this mod because many people suggested to me that the 1936 script was too late and would be a bit laggy to play. So I contacted the author of RA and created this submodule. This module is perfectly compatible with RA modules and advances all events by fourteen years, with events before 193...7.6k downloadsupdated 12 mo ago
- Playable Late Gameby 76561199147190137Please make sure to use the mod [1.5] Playable Late Game from now on to stay updated and prevent issues with the new 1.5 mechanics. This mod aims to address the problem of late-game unplayability by implementing structural changes to the construction, migration, and population growth systems for...7.5k downloadsupdated 3 y ago
- 移除服务运力电力本地商品by 76561198411485808天啊,那是相似的 原mod突然消失了,我做了这个平替 海兰德铁道学院橘光明发明的新型列车可以把运力服务电力都运送到你市场的其他地方,快说谢谢小光。 会在2月1日触发事件选择是否禁止在国际市场贸易运力服务电力,选择是后不愿意透露姓名的蜜罐爸爸会和所有人签订条约。 之后会触发事件选择是否可以扩散所有科技 7.3更新:将百慕大地区设置为不可通行来避免观测站被大嘤抽风殖民掉。 7.19更新 观测站获得的地块不再限定是嘤国拥有的百慕大地区,直接获得百慕大,理论上可以兼容更多大改mod。 9.3更新 新增一个事件,来选择是否能扩散全部科技。 12.12更新 适配1.12.*,核心功能没有变化。 12...7.4k downloadsupdated 4 mo ago
- [1.13] Waddle War Reworkby waddlekingThis mod reworks the war support system, adds new wargoals and treaty articles, and changes several things related to war. Korean translation: War Exhaustion: instead of going from 100 to -100, it goes from 100 to 0, meaning no more infinite wars because you didnt take some puppets territory or w...7.4k downloadsupdated 23 d ago
- Realistic Power Plantsby 76561199428383873- Separated the hydroelectric power plant and thermal power plant buildings. - Hydroelectric power plants can now only be built in states with the river trait. - If there is a river that can produce significant hydroelectric power generation with Victorian technology, and a river that actually op...7.4k downloadsupdated 4 y ago
- Land Trade Pays for Transportation Costby 765611994283838731.. Trade centers created inland will no longer be able to trade without cost. In order to trade, railroad facilities must be expanded in proportion to the size of the trading post. 2.. If you have a border with a trading partner country, so it is treated as an overland trade, but if the trading...7.3k downloadsupdated 4 y ago
- Battle of the Alamoby FerrousCompatible with 1.9.*. Makes Texas OP during 1836. Compatible with VTM, load order doesn't matter. Can be installed mid-game. (But you probably want this at game start) Affects both player and AI Texas. Works for all languages. Yeehaw. -------------------------------------------------------------...7.3k downloadsupdated 2 y ago
- Grey's Tweaked Starting Conditionsby MasterOfGrey(and onwards) Please consider rating this if you like it! It really helps out. Originally made for: Version 1.7 This mod adjusts a number of starting conditions in ways that are still plausible interpretations of the historical state, to better enable some nations to perform successfully. Changes...7.3k downloadsupdated 4 mo ago
- A World to Winby Taylor“Let the ruling classes tremble at a Communistic revolution. The proletarians have nothing to lose but their chains. They have a world to win. Workingmen of all countries unite!" Simple mod that just makes the event option "The world will be free, one day" give 3 socialist unrest per month instea...7.2k downloadsupdated 2 y ago
- Feldion's Formables and Releaseablesby FeldionV3.5.2 OUT NOW: Yo I finally released the power bloc patch :0, Im not 100% sure it'll work so I might do some more patches :) NEW NATIONS IN V3.5.1: Taiwan (Multicultural Formosa) Barbary Coast (Barbary Pirates) Illyria West African Union East African Federation United States of Central Africa Un...7.2k downloadsupdated 22 mo ago
- [1.7] 移除本地市场 Remove local market (市场机制回滚1.4)by 76561199138679663改动一览 1.将初始本地市场价格影响参数调整至100%。 2.将服务/电力/运力的机制回滚1.4,使其能在全市场自由流通。 Modifying Overview 1.Set the initial local market access impact with 100%. 2.Services/electricity/transportation will enable to circulate freely around the whole market. 如果您还有更多“维护传统主义”需求,或是要反馈本mod中的bug,可以加入我们的Q群: 792709463 进行反馈。(群里还有其...7.2k downloadsupdated 2 y ago
- Navy Needs Fuelby 76561199428383873- Guaranteed to work version 1.7.5 - Navy now consumes fuel. - What kind of fuel and how much it consumes depends on what kind of ship you are operating. - As a result of the test, Ai uses it well. - Korea Paradox Interactive Game Community Address: - Supported languages: Korean, English - All bu...7.2k downloadsupdated 2 y ago
- State Traits Expandedby snekchellyV 0.2.1 Current Features: 79 new state traits with unique graphics - 37 new harbor/port state traits with unique pictures - 9 old natural harbors spiced up - Port buffs mostly rebalanced to reflect additional ports - Cold Water & Freezing Water traits added to reflect levels of ice coverage in ar...7.0k downloadsupdated 2 y ago
- Sweet Sweet Sweet Victoryby FerrousCompatible with 1.9.*. Makes popularity from battlefield victory actually matters. Compatible with VTM. Load order doesn't matter. Can be installed mid-game. Affects everyone, AIs included. Works for all languages. ---------------------------------------------------------------- On average, popul...7.0k downloadsupdated 3 y ago
- Private Investments Only Expand Existing Buildingsby 76561199177884249This mod is compatible with game version 1.13 and can be installed mid-game. Note that this mod generally doesn't require updates for new game versions. All features can be enabled or disabled anytime and only affect player. This is a lite version of Controllable Private Construction. Note that y...6.9k downloadsupdated 4 mo ago
- Candidates for IG Leaderby Anold_GHTired of running into awkward randomly generated IG leaders? This mod adds more of them! 本模组为利益集团添加了一个新事件,让玩家可以从四个随机生成的候选人中为去世/卸任的利益集团领袖挑选继任者。取决于游戏规则,玩家可以选择为所有利益集团、政府中的利益集团、或者仅非边缘的利益集团提名候选人。 This mod adds a new event for interest group, allowing players to choose from four randomly generated cand...6.9k downloadsupdated 3 y ago
- Better Regime Changeby CaelReaderImproves the effects of the Regime Change war goal (not the Power Bloc version): Target's Governance Principle is always changed to match yours regardless if they have the technology for it or not. Creates a new IG Leader of your ruler's IG and ideology and installs them in leadership of the targ...6.9k downloadsupdated 4 mo ago

