Victoria 3 mods
Victoria 3 economy and buildings mods
Everything filed under economy and buildings by its own author, ordered by how much it is used.
AllGameplay1.2kBalance1.0kEconomy and Buildings847Fixes778Historical660Utilities515Map496Graphics496Expansion409Alternative History405Events389Pops312Journal Entries308Diplomacy297Translation278Cultures and Religions265Warfare235Technologies215New Nations212Interest Groups210Flags185Trade170Total Conversion1151.13114Sound931.1257Cheats191.915UI11fix8conversion7Overhaul5Economy5
847 economy and buildings mods
- More principle groupsby 76561198990062716The principle groups in this mod are split from Super power . If you want to experience the complete content, please subscribe to this mod and Super power mod. Increase the number of optional principle groups from 4 to 10, add an additional 17 principle groups, and add diplomatic assistance actio...13.7k downloadsupdated 26 d ago
- Grey's Urban Synergy Unleashedby MasterOfGrey(and onwards) Please consider rating this if you like it! It really helps out. Originally made for: Version 1.8.2 The Community Modding Framework is Required. The others are Recommended. *MUST have a new game - your save will explode if you either add or remove this mid-game. This mod started as...13.7k downloadsupdated 2 mo ago
- Cheat Buildingsby KeyleranGreetings ! Updated for 1.13.11 This mod add new decree "Allow cheat buildings" whom give access to 3 cheat buildings (constructor, university, government admin) and override resources construction in a state (all mines, oil rig, fish, plantations, wood, etc) And 9 buildings : - Cheat Government...13.5k downloadsupdated 29 d ago
- Forts & Engineersby 1230jamesForts & Engineers Defend your nation! Please note that the content in the screenshots were for a pre-1.5 version of the mod and does not fully reflect the current status of the mod. Overview Forts & Engineers (FAE) is a mod that aims to implement a land fortifications mechanic to the game. Somewh...13.5k downloadsupdated 7 mo ago
- Automobiles Won't Destroy Your Railways Anymoreby 76561199177884249This mod is compatible with game version 1.13 and can be installed mid-game. Note that this mod generally doesn't require updates for new game versions. Links: Support me, Join Discord Updates 12.12.2025 Please ensure the installed mod is up-to-date, as it may not be auto-updated sometimes. Updat...13.4k downloadsupdated 9 mo ago
- Improved Auto-Expandby xorImproves some auto-expand conditions for buildings. For example - Railways now use relative infrastructure to determine if they need to expand. (vanilla uses absolute infrastructure) - Goverment Administrations now expand if you need tax capacity or if you have negative bureaucracy and would need...13.1k downloadsupdated 1 mo ago
- 现代风格城市Modern Style Cityby 76561198994296576Are you tired of 19th-century low-rise buildings and European architecture? This mod adds new building models to the downtown area, including modern apartments and motels or more modern-style buildings. To ensure that the game's experience is authentic, you need to research reinforced concrete te...13.1k downloadsupdated 13 mo ago
- Hospitals for everyoneby 76561199351813116ENG Really strange that the developers have added hospitals only military. Tried to correct this omission. Hospital with multiple methods of production, transportation, and different types of ownership. Adds new technologies and building. Depending on production methods uses alcohol, tools, cloth...12.9k downloadsupdated 4 y ago
- Grey's Military Industries Reworkby MasterOfGrey(and onwards) Please consider rating this if you like it! It really helps out. Originally made for: Version 1.7.6 *Your economy may have a very bad day if you remove this. This mod attempts to improve the military industries situation by reworking or adding production methods to represent the mob...12.9k downloadsupdated 5 mo ago
- Better Canalsby SkyRipperUpdates: now with 3 new production methods Hi, this mod is to improve and make Canals worth it. In the game all they do is give prestige ... yeah worthless and they can't keep them selfs sustainable/profitable so you need to pay for them forever. In this mod as you can see in the picture i gave t...12.8k downloadsupdated 3 y ago
- Additional Building Mesh Fixesby 76561199428383873- This is a mod that prevents the mesh errors of additional buildings that have been uploaded to the workshop so far. - Additional meshes for new buildings will be included in future uploads. - Korea Paradox Interactive Game Community Address: - Supported languages: Korean, English - All bug repo...12.7k downloadsupdated 4 y ago
- Plantations Can Use Fertilizers and Toolsby 76561199428383873- Guaranteed to work version 1.7.5 - Tools and fertilizers can now be used in plantations. - Some plantations, such as coffee or silk, cannot use tractors. - Profitability is slightly lower than the fertilizer method used in grain farms. - Test results show that AI uses it very well. - Korea Para...12.4k downloadsupdated 2 y ago
- Convoy Balance Tweaksby FerrousCompatible with 1.9.*. Makes convoys less vulnerable. Compatible with VTM, Load order doesn't matter Can be installed mid-game. Affects everyone, AIs included. Works for all languages. ---------------------------------------------------------------- This mod, CBT, doubles convoy escort effectiven...12.3k downloadsupdated 2 y ago
- Locomotion: Land, Water, & Airby 1230jamesLocomotion: Land, Water, & Air Expanded Infrastructure Options Overview Locomotion: Land, Water, & Air (LLWA) is a mod that aims to expand the availability of infrastructure from only the Railways & Ports sectors to include sectors representing roads, canals, and airports. With LLWA, adding infra...12.2k downloadsupdated 3 mo ago
- Grey's Food Industries Reworkby MasterOfGrey(and onwards) Please consider rating this if you like it! It really helps out. Originally made for: Version 1.7.6 *EXISTING SAVES: LET THIS RUN FOR A WEEK BEFORE LOOKING AT YOUR BUILDINGS. This mod is a complete overhaul of the Food Industries building, with the goals of having sensible and dynam...12.2k downloadsupdated 5 mo ago
- Victorian Schoolsby 76561198876146832This is depricated. Fixed version!!! - By @Kilgorio Victoria 3 has great immersion. But one thing that I find missing from that is the lack of lower education. Schools were a big thing in the Victorian era and not having them seems kind of weird. I know that there are laws for it and institution...12.0k downloadsupdated 4 y ago
- GDP Growth Rate Improvedby 1230jamesGDP Growth Rate: Improved Formerly GDP Growth Rate Fixed A fork of Sena Lee's GDP Growth Rate Mod. GDPGR:I tracks four (or eight, depending on how you count it) data values for every country, updated monthly or annually: GDP growth last month Rolling average of monthly GDP growth in the last 12 m...11.9k downloadsupdated 7 mo ago
- [Outdated] Laaxus Revision of AIby Laaxus(Last update : 02-12-2023) Announcement version 0.7.4 released. Summarized changelog : Military downsize fixed Metadata bug fixed This mod is updated to 1.5.10 Description This mod is based on the amazing work of Anbeeld. Unfortunately, he decided to stop supporting ARoAI. You can find the origin...11.8k downloadsupdated 3 y ago
- Pop Demand Tweakby FerrousCompatible with 1.9.*. Makes it so more goods can be used for more things, and all consumer goods will always have some demand. Some people just want cake! Compatible with VTM, load this mod beneath VTM. Can be installed mid-game. Affects everyone, AIs included. Works for all languages Pop Demand...11.6k downloadsupdated 21 mo ago
- Tech&Res + MR ComPatchby Mattia10🔧 Tech & Res + Morgenröte Compatibility Patch for 1.13🌍 This patch ensures full compatibility between the two major overhaul mods, Tech & Res and Morgenröte, seamlessly integrating them with minimal changes to the original content. 🌅 Morgenröte 🧪 Tech & Res 💡 What’s Included • 📜 Journal entries:...11.3k downloadsupdated 5 mo ago
- [1.7 Big Update!] Historically Accurate Randomize Farming Yieldsby captain5555555555HARF - Historically Accurate Randomized Farming. Have you ever wondered where all the good and bad harvests have gone? Do you want to randomly get famines and bountiful harvests? Do you want to reject the safety of steady time averaged yields? Then this is the mod for you! SAVE GAME COMPATIBLE, c...10.9k downloadsupdated 2 y ago
- Grey's Ranch Production Reworkby MasterOfGrey(and onwards) Please consider rating this if you like it! It really helps out. Originally made for: Version 1.8.6 *EXISTING SAVES: LET THIS RUN FOR A WEEK BEFORE LOOKING AT YOUR BUILDINGS. This mod is a complete overhaul of the Ranches building, with the goals of having dynamic production options...10.9k downloadsupdated 5 mo ago
- Influenceable Obsessionsby Peter ZwegatDo you almost never get an obsession naturally in your playthroughs? Would you like to boost a specific industry's turnover by massively increasing pop consumption? Or would you like to get your people addicted to alcohol for roleplay reasons? Then this might be the mod for you. I have always bee...10.7k downloadsupdated 7 mo ago
- Dense UI & Othersby 76561198871597046This mod improves the interface and other graphical elements while preserving the vanilla values If you experience any problems with the mod's functionality, I recommend unsubscribing, closing Steam, reopening it, and resubscribing Only UI Version -> Dense UI The following list of mods is compati...10.7k downloadsupdated 1 mo ago
- Slave Tradeby เดี่ยวร้องBuild a prison for slaves to bring them to sell to the rich or send slaves to sell abroad. Slave was a luxury item. is desired by the rich in order to labor them, can export abroad, Military labor was needed to imprison them. and can also choose food for them to eat The better the food It will on...10.4k downloadsupdated 4 y ago
- Essential UIby 6ap6apblckaAaOverhauls economic UI (Market Panel, Building Map List, State Buildings Tab, Alerts) to finally allow you to figure out where the problem is and to balance your economy Mod compatible with Victoria 3 v.1.6.2 Taxes&Local goods Update is out! See additional info here Tired of clicking through each...10.4k downloadsupdated 12 mo ago
- Marble Emperorby JanUpdate Re-wrote "homeland" series events with new mechanics introduced with my mod Assimilation & Homeland . You do not need both mods for the updated events to work. You get unique contents if you have both mods active. Introduction The last Roman emperor Constantine XI fell with his empire on M...10.4k downloadsupdated 4 mo ago
- [1.13] Private Sector Constructionby Dingbat32This mod reworks construction to allow for private ownership and building of construction sectors, while also removing the need to figure out how much construction you can afford. Now simply set the spending number and let the private sector build your construction sectors! Are you enjoying Priva...10.3k downloadsupdated 5 mo ago
- Civil Aviation and Airfieldsby DarthYa'llHave you ever wondered why Victoria games have historically lacked civil aviation? Have you ever wanted something that could usefully sustain the demand for your aircraft industries outside of wartime? Wonder no more; Airfields are here! This mod adds airports/airfields to the game. Requires rese...10.3k downloadsupdated 4 y ago
- qunxings' Factory Expansionby 7656119899006271628 new buildings have been added, separating luxury factories from each other, and adding factories for the production of goods that would otherwise be limited by resource caps. If you want to make the input-output ratio of the base game buildings more reasonable, please subscribe to the Balance...10.3k downloadsupdated 3 mo ago
- Advanced Cheat Menu + (1.8)by 76561198828027917Advanced Cheat Menu + (1.8) FIX NOTE 1: This mod will not work if you are running Ironman. I've not found a workaround for this yet. NOTE 2: This mod was not made by me, but I adopted it for version 1.8 (original mod link) This mod allows you to modify many aspects of your playing experience by a...10.1k downloadsupdated 22 mo ago
- Military Logistics and Stockpiles [Deprecated by 1.13]by 76561198818188987This mod has been made very obsolete by the 1.13 patch that releases on April 28, 2026. If you have not heard, Victoria 3 is getting its own official Logistics Centers and a real supply system. I may make a small mod to add improved stockpiles to logistics centers, but I need time to analyze how...10.1k downloadsupdated 8 mo ago
- Welfare Payments Fixedby FerrousCompatible with 1.9.*. WPF Makes it so Poor Laws is now half as effective as Wage Subsidies or Old Age Pension. Compatible with VTM, Load order doesn't matter. Can be installed mid-game. Affects everyone, AIs included. Works for all languages. -----------------------------------------------------...9.9k downloadsupdated 22 mo ago
- More Informative Panel Tooltipsby TaylorMost information panel (the sidebar on the left) tooltips tell you nothing besides what the shortcut key is. As the panel is always visible, this is prime UI real estate! This game has a lot of information to give you. Sometimes that information is buried under different windows, several layers o...9.8k downloadsupdated 15 mo ago
- More Wondersby nerses28This mod adds new wonders and monuments. Last fixes Removed "Christ the Redeemer" Fixed a bug that allowed building anywhere, which appeared after the release of the latest game version. Help Needed If anyone would like to help translate/create localizations please get in touch! If you have any i...9.7k downloadsupdated 2 y ago
- Remove Unwanted Buildingsby 76561199177884249This mod is compatible with game version 1.13 and can be installed mid-game. Note that this mod generally doesn't require updates for new game versions. All features can be enabled or disabled anytime and only affect player. If you don't want random buildings in random states from private investm...9.7k downloadsupdated 4 mo ago
- War Expandedby Mak84271The aim of this mod is to emulate the HOI4 war equipment system with different war goods! chinese translation/ 以下是中文翻译 : Goods added: Main gun: -Musket -Repeating Musket -Rifle -Lever Rifle Mobile Artillery: -Napoleonic Artillery -19th (century) Artillery -Mobile Artillery Infantry Equipment: -(b...9.6k downloadsupdated 4 y ago
- Less Border-Goreby Bordeaux JeauxLink to Less Border-Gore for 1.6.2 DISCLAIMER: Africa will never look like that in a Vic 3 game lol Tired of Britain or the US sniping your colonies? Even though you had 90% of the coast? And America still has slavery? This mod is for you!!! The “Less Border-Gore” mod aims to reduce and prevent t...9.5k downloadsupdated 18 mo ago
- Nightclubsby 76561198876146832Nightclubs, this mod basically adds nightclubs to the game, it also adds a new profession to employ it, so Nightclubs are employed by a new pop type who are a part of the lower strata, and convert from labourers, farmers or peasants. The Nightclub produces a new good which is Lust, Lust is a serv...9.5k downloadsupdated 4 y ago
- Seeds of Change: Agriculture Overhaulby CallumanderSeeds Of Change makes various changes agriculture and the production/consumption of food. The main focus of the mod is to make food less plentiful and encourage the player to build more agriculture buildings. Early game farms require many more workers. Players can now base their economies entirel...9.4k downloadsupdated 3 y ago
- Choose Laws For Released Subjectsby 76561199177884249This mod is compatible with game version 1.13 and can be installed mid-game. Note that this mod generally doesn't require updates for new game versions. All features can be enabled or disabled anytime and only affect player. This a sub-mod of Auto-Diplomacy And Advanced Subject Management. You ne...9.3k downloadsupdated 9 mo ago
- [1.12] Super Power Rankby 76561198806745968Super Power Rank Mod (Ironman & Achievements Friendly) This is a very lightweight mod designed to be highly compatible with other mods. It adds a new rank, Super Power, which both players and AI can achieve. The rank does not introduce major gameplay changes — it primarily provides additional bon...9.3k downloadsupdated 7 mo ago
- Better trade routesby Henrax le ChamalaxYou can install this mod during a game. In the current vanilla version, trade route will keep increasing until they barely make a profit, or until you don't have more convoy. That means that trade routes will almost never be profitable, unless you micro-manage your convoy shortage, which feels we...9.3k downloadsupdated 3 y ago
- chocolate industryby xaylonadds a chocolate industry 3 goods: chocolate bars and chocolates in the food industry. cacao in the coffee plantation. also adds the option for sugar beets in the grain farm9.3k downloadsupdated 4 y ago
- Output Balanceby 76561199055714617This is the original of this Mod for version 1.5 and later only, for backups of earlier versions please access via this link: Adding production methods allows you to precisely control the proportion of goods produced This module can solve the problem of unbalanced goods produced by construction....9.2k downloadsupdated 3 y ago
- Minor Economy Modificationsby Alderon TyranFirst Economy Mod for Victoria 3! This mod fixes several things for the economy, these include: Min good price is now £0.00 Prices now range +/- 100%, instead of 50% Prices now reach their min or max price when the difference between buy and sell orders reach 4:1 or 1:4 If you are completely miss...9.1k downloadsupdated 4 y ago
- OUTDATED - Anbeeld's Stockpile Economyby AnbeeldThe mod is outdated! If you are curious about my ongoing projects, in regards to modding it would be the AI for Imperator: Invictus. Here's a video overview. ASE is updated to version 1.1.5 with support of Victoria 3 patch 1.9.8, but its further development is suspended. Any person or a group of...9.1k downloadsupdated 14 mo ago
- More Technological Varietyby Edouard_SaladierMore Technological Variety Main features: More administrative Production Methods: Communication decrease the bureaucracy consummed by the population in the state, while office machinery such as Typewritters and Unit Record Machines multiply the output of your government administrations while mult...8.9k downloadsupdated 2 y ago

