Victoria 3 mods
Victoria 3 gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay1.2kBalance1.0kEconomy and Buildings847Fixes778Historical660Utilities515Map496Graphics496Expansion409Alternative History405Events389Pops312Journal Entries308Diplomacy297Translation278Cultures and Religions265Warfare235Technologies215New Nations212Interest Groups210Flags185Trade170Total Conversion1151.13114Sound931.1257Cheats191.915UI11fix8conversion7Overhaul5Economy5
1.2k gameplay mods
- Configurable Infamy [1.13]by Carbon1120000Configurable Infamy Tired of Infamy holding back your foreign policy? This mod lets you decide how much Infamy your war goals cost. How it works A new always-available decision, Tune War-Goal Infamy, opens a simple menu. Pick a war goal (or all of them) and set its Infamy to 100% / 75% / 50% / 25...413 downloadsupdated 4 mo ago
- Add Arable Land + Extended Building Grid 1.5.12by 76561198349032833The mod combines Extended Building Grid and Add Arable Land Link to the two separate mods: - Add Arable Land 1.6 : - Extended Building Grid : If you want to support me for making mods buymeacoffee.com/vilete412 downloadsupdated 2 y ago
- Conservative AI Growth Engineby 옐례⚠️ Subscription Notice If you subscribe to this mod, please unsubscribe from the following mods: - Smart AI Construction - Building Preference Rebalance - Shipping&Shipyard buff - buff automation - Half Laborer Railway Note on Partial Feature Removal: If you want to disable specific features manu...412 downloadsupdated 30 d ago
- Historically Accurate Interest Groupsby Caesar15Annoyed that interest groups are too homogeneous? Want more unique traits depending on the country? Think that some of their positions are inaccurate? This mod is for you then. I was annoyed how the intellectual interest group was basically a catch all for anti-absolute monarchy liberals. The pro...411 downloadsupdated 4 y ago
- CBJ Strategic Regions Reworkby IncompetenceWelcome to CBJ's Strategic Regions Rework! I started this mod on the day of Victoria 3's release, with my previous mod: Better American Regions. Simply put, as a Tennessean, I got beyond frustrated at Tennessee being in the Midwest strategic region and set out to fix that with a mod. This expande...409 downloadsupdated 4 y ago
- All Nations are Centralized [1.12]by Marusero🌍 Descrição do Mod: All Nations are Centralized O mod All Nations are Centralized redefine o mapa global de Victoria 3 ao eliminar a mecânica de "Poderes Descentralizados". Todas as tribos e nações indígenas na África, Ásia, Américas e Oceania são convertidas em Países Centralizados (geralmente c...407 downloadsupdated 4 mo ago
- Cannabis & Hemp Modby ThomasasiaGrow cannabis, become a true gamer! It grows basically anywhere, due to the limitations on modding that paradox has put in place. I'm looking into a work around to make it a more strategic resource. In the mean time, cannabis plantations have both a relatively low output, and a low employment cap...406 downloadsupdated 4 y ago
- UDK [1.12<->1.13] Fixes for Job Satisfaction & Building Hiring for Unemployed Popsby udkudkFixes 2 Major Game Bugs/Errors that effects Pop Employment by your Buildings. Fixed Errors Sometimes Peasant Job Satisfaction gets too high (especially if they get high QoL thanks to Welfare, Dividends etc), thus causing them to stay in Subsistence Farms instead of getting Employed by your Buildi...406 downloadsupdated 5 mo ago
- no cross-heritage assimilationby Ellistendoes exactly what it says on the tin. probably has a bit of a performance impact, but it shouldn't be a huge deal especially if you have consolidation on. i just get annoyed seeing africans assimilate to dixie within a few weeks of arriving in the USA. overrides 1 flag in NPops in defines405 downloadsupdated 6 mo ago
- cheaper supply shipsby 옐례Mod Description This mod reduces construction costs and maintenance fees while significantly increasing supply capacity to prevent the unnecessary mass production of supply ships. 🚢💨 Key Changes: Construction Effort: Increased required construction points from 25 to 100. However, by increasing th...405 downloadsupdated 4 mo ago
- [1.13]no limit constructionby 옐례This mod removes the limit on the number of Construction Sector buildings.404 downloadsupdated 5 mo ago
- Peanut's Flags (UPDATED) (with new flag waving animation)by PeanutWelcome! While playing Victoria 3, the simplicity of the flags bothered me. For this reason, I started to make this mod day by day while I was looking through the game files by myself. The 19th century was the age of nation states and collapsing empires. The biggest symbols of the states were the...403 downloadsupdated 15 d ago
- Warmongering Aggressive AIby 76561199447841970Makes AI aggressive and the aggressive AI not care about how much infamy they generate. I created this mod to make Victoria 3 a more interesting and challenging experience. First two screenshots are about a month or so after the start date. The 1st screenshot shows the mod being used with the Sha...401 downloadsupdated 2 y ago
- [1.12] Lemons Religious Law Tweaksby AaronthelemonIt bothered me that Total separation blocked conversion entirely. Cultures can end up stuck a tier below full acceptance with certain citizenship laws and can never fully convert to improve their situation. This also makes Freedom of Con law treat heretics on the same level as the state faith sim...399 downloadsupdated 9 mo ago
- Wonders in Civsby 76561199378441633This mod modifies the effects of 8 vanilla wonders and adds 17 new wonders. They are all from the *Civilization* series; the content updated so far is mainly from *Civilization VI*. You may mind the following points: To create visuals close to the vanilla style, this mod uses AI assistance. The p...399 downloadsupdated 18 d ago
- Disable private construction in all economic systemsby John HadleyThis mod disables the private construction queue in all economic systems instead of only in the command economy so that private citizens will not build any industry in your game. I have no idea what effect that will have on the balance of the game and growth of the economy overall, but if you are...394 downloadsupdated 9 mo ago
- Release Treaty Articlesby 76561199065985283Adds two new types of treaty articles, “Release Subject” and “Liberate Country,” allowing players to demand through diplomatic treaties that other countries release their subjects or liberate nations whose territories they control. The target country’s willingness to accept the treaty depends on...393 downloadsupdated 2 mo ago
- TerritoriesRobber国土强盗by 76561198840908224添加了一个可以和平抢夺一个国家全部土地的的外交行动,目前无法吞松散政权(殖民地)。 Ai不会使用该功能,并且由玩家发起的该外交行动AI必定同意。 (BY translator) Added a diplomatic action that can peacefully seize all the land of a country, but it can't swallow up the loose regime (colony) at present. Ai will not use this function, and the diplomatic action initiated...392 downloadsupdated 4 y ago
- Construction Speed x1.5by ManiroSimple mod to make the construction speed 50% faster.392 downloadsupdated 2 y ago
- Puppets Can Do Stuffby NeferataNow puppets can actually play the game. This is mostly aimed at Cape Colony, but there are some other rather unfun puppets that can't do anything. What this simply does is let you have both diplomatic plays and actions.391 downloadsupdated 4 y ago
- Delete Franceby 76561198880023732Makes France a decentralized nation so they stop meddling in everyone else's business but their own. You're welcome! :-)391 downloadsupdated 18 mo ago
- (REWORK)add state corporatism lawby 옐례[26/06/30 REWORK] Removed Laborer dividend buffs Abolished Laborer ownership Further reduced Laborer wages Removed Shopkeeper dividends from Financial Districts / Manor Houses Other malicious balance adjustments This mod is an economic law expansion designed to replace the law, which is heavily b...390 downloadsupdated 3 mo ago
- Brewery & Public Houseby Dulyn0tedBrewery & Public House New buildings/Production Chain/Goods 2 new production buildings: Brewing Industry & Public House Breweries can produce beer and/or wine 1 new (trade)good: Beer All pops need beer, because its an Intoxicant Subsistence buildings produce beer, too but at a much lower output t...389 downloadsupdated 3 y ago
- Subject Tribute Adjusterby 76561199065985283This mod adds a new “Adjust Subject Tribute” action for overlords, allowing them to freely adjust the tribute paid by their subjects. 0% maintains the subject type’s original base tribute rate. -100% completely removes the original base tribute. +100% doubles the tribute relative to its original...389 downloadsupdated 2 mo ago
- Show Weekly GDP Diffby ButtShow the difference monthly for GDP and Credit Limit so you can properly scale the amount of debt your country is taking on! Updates every week, so what you are seeing is the weekly changes. - Added % to the values - Added a monthly pulse to restart the event if it somehow gets out of sync. If it...388 downloadsupdated 3 y ago
- Custom Balance: AI Buffs and Difficultiesby 76561199447841970Customizable AI difficulty. 19,683 total combinations. MUST READ: AI buff will not apply if you use any quick start options for the game. You must select the start game option on the right and manually select a country, make sure to select your desired difficulty in the game rules before starting...388 downloadsupdated 21 mo ago
- Faster Techby 76561199402861772If you've felt that research takes a little bit too long in this game, then this mod is for you. It basically makes the innovation cap and technology spread 20% higher. That's it. All credit goes to u/fynstov on reddit for the mod idea, I just edited a file. Please note that I haven't tested if 2...387 downloadsupdated 2 y ago
- Living Districtsby matinductionLiving Districts expands Victoria 3 gameplay with new goods, population needs, and production building. The mod adds: - New residential production methods - Expanded housing needs - Social and luxury housing - Production of houses to farms and manors buildings - Localization386 downloadsupdated 4 mo ago
- Tech & Res - Traduzione Italianaby Mattia10Traduzione Italiana della mod Tech&Res 1.6 revisionata dal creatore della mod, spero vada bene. Tech&Res:383 downloadsupdated 4 mo ago
- [1.12] No Government Penaltiesby MikeloMod changes 4 things: Goverment dividends efficiency, now money doesnt disappear from nationalized companies. Company throughput, removed penalty of nationalized companies having half the throughput. National debt dividend penalty, removed government debt decreasing dividends. Command Economy, it...381 downloadsupdated 9 mo ago
- Super Company 1.12by 76561198966120432Adds a new company with all available building types. Includes every attainable generic prestige good. AI should not establish this company type EVER. This company can be established by any country. Have suggestions? I'll gladly take them and try to implement it. NEW UPDATES MAY BREAK THIS377 downloadsupdated 13 mo ago
- AI Warmonger - Standardby 76561198351049167AI Warmonger - Standard Turns AI nations relentlessly aggressive, keeping the whole world ablaze with war. Far more frequent wars — AI is much more willing to start wars, and can declare from day one Hostility over friendship — AI no longer treats other nations as natural allies; countries are br...376 downloadsupdated 4 mo ago
- Better Railways 铁路修正by InstabanAdded some attributes to the railway building: no passenger trains = +15% throughput wooden passenger carriage = +5% throughput / +10% migration pull steel passenger carriage = +5% throughput / +20% migration pull trains consumes tools Added a new railway track system that gives even more through...375 downloadsupdated 4 y ago
- Puppets Cannot Support Independenceby pokeWhat the mod does: - Disallows puppets/colonies/vassals to support independence of any other nation Isn't it kind of stupid for your puppets to not have the autonomy to start wars but can support independence of your own puppets, basically sabotaging you? Your puppets will no longer support the i...373 downloadsupdated 18 mo ago
- Persistent Assetsby Being EarnestDoes it bother you that you can switch PMs to more advanced machinery for free? Then this mod is for you. In this mod, you need to build everything that has physical form- machinery, streets, houses, churches, offices. Features *To use more advanced PMs, either build new machines in the same stat...373 downloadsupdated 3 mo ago
- Olympusby CosmoxJapanese and English (Google Translate and DeepL Translate) only This mod adds the artificial island of Olympus from Ghost in the Shell and APPLESEED. In order to match the year 1836, I added an original setting based on a draft of a light novel I was going to write a long time ago. このmodは攻殻機動隊とA...372 downloadsupdated 4 y ago
- No Germany leadership without Schleswig Holsteinby 88dia88This mod fixes Prussia going rogue as soon as they got a unification candidate. It makes resolving the Schleswig-Holstein issue a condition of German leadership diplomatic play. This means that if the German leadership war ends, the North or South German confederation immediately forms. Due to my...371 downloadsupdated 2 y ago
- OP Stateby corei7This mod adds a powerful new decree, "OP State," that you can enact in any state for 10 Authority. It massively boosts infrastructure, construction, resource output, and more, creating an ultra-productive powerhouse. Note: the AI will not take this decision. Credits: based on the mod Check out my...369 downloadsupdated 11 mo ago
- 黎明王国by 76561198819744094黎明王国:建文一系的太平洋史诗 建文四年(1402)六月,当南京金川门洞开、燕王铁骑涌入皇城时,二十二岁的建文帝朱允炆并未自焚于宫中。在侍卫与少数文臣掩护下,他早在三月携太子朱文奎、传国玉玺、内库珍宝及三万卷典籍,从密道逃至龙江港。十一艘海船早已备妥,载着皇族、臣工、工匠、军士及家眷共三千余人,乘着季风向南驶入未知的海洋。“《禹贡》有云:‘南至交趾,东渐于海’。”船队中,翰林学士杨荣指着星... 道光十六年(1836),黎明已经成为北太平洋西海岸的主宰,陆军和海军规模与美利坚相当。然而,匮乏的人口是制约黎明强大的关键,你能否带领他走出新的未来? 修改内容: 为黎明境内城市添加新风貌,南洋...368 downloadsupdated 3 mo ago
- ZhugeBuffby 诸葛This Mod provides a global category gain control system for the game, allowing players to freely turn on or off various game gain effects and easily adjust strategies and gameplay rhythms. Mod function Flexible decision-making system - Each type of gain can be independently turned on or off, and...365 downloadsupdated 4 mo ago
- Price Gougingby Shamas MacShamasAt the request of a friend, I extended the maximum and minimum range of prices for all goods. The actual credit for finding where in the code the variable that controls this is goes to nAssailant of the Victoria 3 Mod Co-op (Discord link here: ), who seems to actually know what he's doing, in sha...364 downloadsupdated 4 y ago
- More Innovation and Construction [1.7.*]by Chaotic WongCountry Ranks will now give additional benefits when compared to the base game. The goal with the innovation changes is Great Powers will still be the technological leaders, but others should be able to catch up. And for construction points someone on reddit said countries need more and I agree....364 downloadsupdated 2 y ago
- Greater Germany Fixedby 76561198327107594This Mod removes Transdanubia from the German homeland, but adds Istria and Luxembourg instead. Luxembourg is removed from the Wallonia state and added to the Rhineland state, so any mods messing with pops, states and starting buildings will probably be incopatible with this. Updated for 1.3.6 Go...364 downloadsupdated 3 y ago
- Land Doctrinesby ThemosThis is mod is no longer supported This mod aims to add customization to your armies and little more player agency to warfare by adding completly new production method to your barracks called Land Doctrines. Doctrines are unlocked by corresponding Military Technologies. Here is a link to a more u...363 downloadsupdated 4 y ago
- Symmetric Wages Effectby FerrousMakes it so increased wages give you positive effects, corresponding to the negative ones if you decreased the wages. Additionally, the Landowners IGs, who are closely related to the officer pops, now also care about military wages as well.362 downloadsupdated 4 y ago
- Private Ports, Trade, and Navy Reworkby pauljdupreMay 8th 2024: I have tweaked a number of things related to trade, namely making tariffs more impactful and removing MAPI penalites in unincorporated states. Incoporated the Bank mod: Also increased urbanization points necessary. Together, these changes make urban centers actually valuable. This h...361 downloadsupdated 2 y ago
- Generous Money Transferby 76561198891869272English Description This is a mod that relaxes various limits on money transfers. 1. Transfer Limit Vanilla: 25% of income Mod: 50% of income 2. Treaties When the player sends money Vanilla: Max acceptance (+75) at £7,500 Mod: Max acceptance (+500) at £300,000. Diminishing returns for higher amou...361 downloadsupdated 8 mo ago
- [1.12] Urbanization with Consequencesby DubbeThis mod expands the urbanization system to better reflect the social and economic impact of growing states. As a state becomes more urbanized, its agricultural and industrial balance begins to shift: For every 400 Urbanization, the state’s maximum arable land is reduced by 1, representing farmla...360 downloadsupdated 8 mo ago

