Victoria 3 mods
Victoria 3 gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay1.2kBalance1.0kEconomy and Buildings847Fixes778Historical660Utilities515Map496Graphics496Expansion409Alternative History405Events389Pops312Journal Entries308Diplomacy297Translation278Cultures and Religions265Warfare235Technologies215New Nations212Interest Groups210Flags185Trade170Total Conversion1151.13114Sound931.1257Cheats191.915UI11fix8conversion7Overhaul5Economy5
1.2k gameplay mods
- Better Canalsby SkyRipperUpdates: now with 3 new production methods Hi, this mod is to improve and make Canals worth it. In the game all they do is give prestige ... yeah worthless and they can't keep them selfs sustainable/profitable so you need to pay for them forever. In this mod as you can see in the picture i gave t...12.8k downloadsupdated 3 y ago
- Convoy Balance Tweaksby FerrousCompatible with 1.9.*. Makes convoys less vulnerable. Compatible with VTM, Load order doesn't matter Can be installed mid-game. Affects everyone, AIs included. Works for all languages. ---------------------------------------------------------------- This mod, CBT, doubles convoy escort effectiven...12.3k downloadsupdated 2 y ago
- Violate Sovereignty Fixedby FerrousCompatible with 1.9.*. Makes Violate Sovereignty viable. Compatible with VTM, Load order doesn't matter Can be installed mid-game. Affects everyone, AIs included. Works for all languages. ---------------------------------------------------------------- This mod does four things: 1) "Violate Sover...12.2k downloadsupdated 15 mo ago
- Locomotion: Land, Water, & Airby 1230jamesLocomotion: Land, Water, & Air Expanded Infrastructure Options Overview Locomotion: Land, Water, & Air (LLWA) is a mod that aims to expand the availability of infrastructure from only the Railways & Ports sectors to include sectors representing roads, canals, and airports. With LLWA, adding infra...12.2k downloadsupdated 2 mo ago
- [DEPRECATED] CVLM - Immersive and Compatible Mod for Colonial Governmentby Dereko | wiki.tfAs of v1.11, the core idea of this mod has been implented to the base game. Development is discontinued as I shift focus to academic work. All content is free to access and repost. —— Dereko Mod Vision This mod dedicates to improve Colonial Governments in Victoria 3, on the basis of journals and...12.2k downloadsupdated 11 mo ago
- Grey's Food Industries Reworkby MasterOfGrey(and onwards) Please consider rating this if you like it! It really helps out. Originally made for: Version 1.7.6 *EXISTING SAVES: LET THIS RUN FOR A WEEK BEFORE LOOKING AT YOUR BUILDINGS. This mod is a complete overhaul of the Food Industries building, with the goals of having sensible and dynam...12.2k downloadsupdated 4 mo ago
- [1.13] Formables Inherit ALL Primary Culturesby 76561198841723729Currently up to date with 1.13 Gotta Catch Them All Have you ever tried going on a grand campaign from Wallachia all the way up to forming the HRE, or uniting Ethiopia with a dark horse candidate like the Somali Harar, only to discover your spanking new tag is now discriminating against your nati...12.0k downloadsupdated 4 mo ago
- Victorian Schoolsby 76561198876146832This is depricated. Fixed version!!! - By @Kilgorio Victoria 3 has great immersion. But one thing that I find missing from that is the lack of lower education. Schools were a big thing in the Victorian era and not having them seems kind of weird. I know that there are laws for it and institution...12.0k downloadsupdated 4 y ago
- [Outdated] Laaxus Revision of AIby Laaxus(Last update : 02-12-2023) Announcement version 0.7.4 released. Summarized changelog : Military downsize fixed Metadata bug fixed This mod is updated to 1.5.10 Description This mod is based on the amazing work of Anbeeld. Unfortunately, he decided to stop supporting ARoAI. You can find the origin...11.8k downloadsupdated 3 y ago
- very low infamyby 76561199228626686- Increase infamy decay to 10 per year in reputable level - Increase infamy decay to 20 per year in infamous level - Increase infamy decay to 40 per year in notorious level - Increase infamy decay to 80 per year in pariah level - INFAMOUS now require 50 infamy - NOTORIOUS now require 100 infamy -...11.7k downloadsupdated 4 y ago
- Pop Demand Tweakby FerrousCompatible with 1.9.*. Makes it so more goods can be used for more things, and all consumer goods will always have some demand. Some people just want cake! Compatible with VTM, load this mod beneath VTM. Can be installed mid-game. Affects everyone, AIs included. Works for all languages Pop Demand...11.6k downloadsupdated 21 mo ago
- Tech&Res + MR ComPatchby Mattia10🔧 Tech & Res + Morgenröte Compatibility Patch for 1.13🌍 This patch ensures full compatibility between the two major overhaul mods, Tech & Res and Morgenröte, seamlessly integrating them with minimal changes to the original content. 🌅 Morgenröte 🧪 Tech & Res 💡 What’s Included • 📜 Journal entries:...11.3k downloadsupdated 4 mo ago
- hybrid culture(+performance)(outdated)by 765611988637309471.Introduction game lags occur in many cultures. this mod has the number of cultures has been reduced by over 80%. at the beginning of the game speed is about 1.5x faster. and this gets faster and faster with each passing day.(than original) because the number of cultures itself has been reduced,...11.1k downloadsupdated 2 y ago
- Cosmopolitan - Modern Day Basemapby LunakibbyPlease note this mod has been abandoned due to worsening health issues Do not redistribute or claim assets from this mod as your own. I want to update it, but just cannot at the moment Please do not comment about how your campaign is not working, this is in alpha Cosmopolitan is the setup for a m...11.1k downloadsupdated 4 y ago
- [1.9] James's Korea Flavor Packby 1230jamesJames's Korea Flavor Pack Historical characters & events for Joseon & the Korean Empire Currently compatible with Vic3 1.9 ========== Overview James's Korea Flavor Pack ((J)KFP) is a mod that aims to add historically-inspired flavor to Korea. It includes dozens of historical characters serving as...11.0k downloadsupdated 13 mo ago
- [1.7 Big Update!] Historically Accurate Randomize Farming Yieldsby captain5555555555HARF - Historically Accurate Randomized Farming. Have you ever wondered where all the good and bad harvests have gone? Do you want to randomly get famines and bountiful harvests? Do you want to reject the safety of steady time averaged yields? Then this is the mod for you! SAVE GAME COMPATIBLE, c...10.9k downloadsupdated 2 y ago
- More Flavor Eventsby DementiveFlavor event mod that adds many new events to immerse you in the Victorian world. Over 75 events have been made that will make playing any nation in the world more interesting. Most of the events in right now are focused around politics and the workplace but many more will be added in the future....10.9k downloadsupdated 3 y ago
- hybrid culture(+performance)(NEW)by 76561198863730947#########################use decision############### 1.Introduction currently optimized for culture-related issues, so there are no issues. However, considering the limited number of cultures eligible for migration Please use this if you want to avoid restrictions related to immigration. 2.How to...10.9k downloadsupdated 8 mo ago
- Grey's Ranch Production Reworkby MasterOfGrey(and onwards) Please consider rating this if you like it! It really helps out. Originally made for: Version 1.8.6 *EXISTING SAVES: LET THIS RUN FOR A WEEK BEFORE LOOKING AT YOUR BUILDINGS. This mod is a complete overhaul of the Ranches building, with the goals of having dynamic production options...10.9k downloadsupdated 4 mo ago
- Better Infamy, Treaties, and Claimsby srand42Better balance means conquering where you want to conquer and making either direct conquest or protectorates viable, both small and large population states proportional. This means that players should feel like they have more options that have similar value relative to the infamy cost. • Arbitrar...10.7k downloadsupdated 14 mo ago
- Consolidated Nations - A Performance Modby CaracusHalfs the amount of tags present one week into the game to boost performance. While trying to keep gameplay impact as little as possible Time Savings: 1.9.5 On my (high end) 9950X3D CPU from 1.1.1836 to 1.1.1840 it took: - unmodded: 4m 38s - with the mod: 3m 46s -> it took 81% of the time aka whi...10.7k downloadsupdated 9 mo ago
- Influenceable Obsessionsby Peter ZwegatDo you almost never get an obsession naturally in your playthroughs? Would you like to boost a specific industry's turnover by massively increasing pop consumption? Or would you like to get your people addicted to alcohol for roleplay reasons? Then this might be the mod for you. I have always bee...10.7k downloadsupdated 7 mo ago
- Victoria Undeadby DoctorFosterGlosterUpdated to be compatable with 1.13.x (the latest version of the game)! The industrial revolution has brought grand new inventions to our world… however man has spawned a deadly new infection, and it threatens to destroy the world. This mod adds a zombie apocalypse to Victoria 3. Will your country...10.6k downloadsupdated 4 mo ago
- Slave Tradeby เดี่ยวร้องBuild a prison for slaves to bring them to sell to the rich or send slaves to sell abroad. Slave was a luxury item. is desired by the rich in order to labor them, can export abroad, Military labor was needed to imprison them. and can also choose food for them to eat The better the food It will on...10.4k downloadsupdated 4 y ago
- [1.13] Private Sector Constructionby Dingbat32This mod reworks construction to allow for private ownership and building of construction sectors, while also removing the need to figure out how much construction you can afford. Now simply set the spending number and let the private sector build your construction sectors! Are you enjoying Priva...10.3k downloadsupdated 4 mo ago
- Civil Aviation and Airfieldsby DarthYa'llHave you ever wondered why Victoria games have historically lacked civil aviation? Have you ever wanted something that could usefully sustain the demand for your aircraft industries outside of wartime? Wonder no more; Airfields are here! This mod adds airports/airfields to the game. Requires rese...10.3k downloadsupdated 4 y ago
- qunxings' Factory Expansionby 7656119899006271628 new buildings have been added, separating luxury factories from each other, and adding factories for the production of goods that would otherwise be limited by resource caps. If you want to make the input-output ratio of the base game buildings more reasonable, please subscribe to the Balance...10.3k downloadsupdated 3 mo ago
- Grey's Populist Legal Powerby MasterOfGrey(and onwards) Please consider rating this if you like it! It really helps out. Originally made for: Version 1.7.6 *Removal may cause breaking errors due to the removal of a modifier type. This mod makes a broad set of adjustments to many vanilla laws and institutions without adding or removing an...10.3k downloadsupdated 4 mo ago
- Advanced Cheat Menu + (1.8)by 76561198828027917Advanced Cheat Menu + (1.8) FIX NOTE 1: This mod will not work if you are running Ironman. I've not found a workaround for this yet. NOTE 2: This mod was not made by me, but I adopted it for version 1.8 (original mod link) This mod allows you to modify many aspects of your playing experience by a...10.1k downloadsupdated 22 mo ago
- Military Logistics and Stockpiles [Deprecated by 1.13]by 76561198818188987This mod has been made very obsolete by the 1.13 patch that releases on April 28, 2026. If you have not heard, Victoria 3 is getting its own official Logistics Centers and a real supply system. I may make a small mod to add improved stockpiles to logistics centers, but I need time to analyze how...10.1k downloadsupdated 8 mo ago
- 动态文化本土/Dynamic Cultural Homelandby Saltfish动态文化本土 人口比例低于一定值的文化会失去本土,高于一定值的文化会获得本土 支持所有MOD文化,未修改原版文件 丰富的规则支持调整阈值和适用范围 Dynamic Cultural Homeland Culture with a population rate lower than a threshold will lose homeland in region, while culture with a population rate higher than another threshold will gain homeland on that region. compatible...10.1k downloadsupdated 14 mo ago
- Welfare Payments Fixedby FerrousCompatible with 1.9.*. WPF Makes it so Poor Laws is now half as effective as Wage Subsidies or Old Age Pension. Compatible with VTM, Load order doesn't matter. Can be installed mid-game. Affects everyone, AIs included. Works for all languages. -----------------------------------------------------...9.9k downloadsupdated 22 mo ago
- Better Natural Harborby FerrousCompatible with 1.9.*. Gives the "Natural Harbor" family of traits a port throughput increase. Compatible with VTM, load order doesn't matter. Can be installed mid-game. Affects everyone, AIs included. Works for all languages. ---------------------------------------------------------------- This...9.8k downloadsupdated 15 mo ago
- More Wondersby nerses28This mod adds new wonders and monuments. Last fixes Removed "Christ the Redeemer" Fixed a bug that allowed building anywhere, which appeared after the release of the latest game version. Help Needed If anyone would like to help translate/create localizations please get in touch! If you have any i...9.7k downloadsupdated 2 y ago
- Remove Unwanted Buildingsby 76561199177884249This mod is compatible with game version 1.13 and can be installed mid-game. Note that this mod generally doesn't require updates for new game versions. All features can be enabled or disabled anytime and only affect player. If you don't want random buildings in random states from private investm...9.7k downloadsupdated 4 mo ago
- War Expandedby Mak84271The aim of this mod is to emulate the HOI4 war equipment system with different war goods! chinese translation/ 以下是中文翻译 : Goods added: Main gun: -Musket -Repeating Musket -Rifle -Lever Rifle Mobile Artillery: -Napoleonic Artillery -19th (century) Artillery -Mobile Artillery Infantry Equipment: -(b...9.6k downloadsupdated 4 y ago
- Assimilation & Homelandby JanIntroduction This mod introduces a new pops assimilation mechanic simulating how a state-controlled schooling system shapes the minds of the people. All eligible pops living within your border will align their culture and faith with the state on a steady pace. And with the passage of time, people...9.6k downloadsupdated 4 mo ago
- Infamy Bankby FerrousCompatible with 1.9.*. Makes it so that you can save up "Negative Infamy" Compatible with VTM, load order doesn't matter. Requires a new game. Affects everyone, AIs included. Un-Localized. (English script names will be seen) ---------------------------------------------------------------- With th...9.5k downloadsupdated 22 mo ago
- Less Border-Goreby Bordeaux JeauxLink to Less Border-Gore for 1.6.2 DISCLAIMER: Africa will never look like that in a Vic 3 game lol Tired of Britain or the US sniping your colonies? Even though you had 90% of the coast? And America still has slavery? This mod is for you!!! The “Less Border-Gore” mod aims to reduce and prevent t...9.5k downloadsupdated 18 mo ago
- Nightclubsby 76561198876146832Nightclubs, this mod basically adds nightclubs to the game, it also adds a new profession to employ it, so Nightclubs are employed by a new pop type who are a part of the lower strata, and convert from labourers, farmers or peasants. The Nightclub produces a new good which is Lust, Lust is a serv...9.5k downloadsupdated 4 y ago
- Seeds of Change: Agriculture Overhaulby CallumanderSeeds Of Change makes various changes agriculture and the production/consumption of food. The main focus of the mod is to make food less plentiful and encourage the player to build more agriculture buildings. Early game farms require many more workers. Players can now base their economies entirel...9.4k downloadsupdated 3 y ago
- Victoria Universalis IVby Vector🍁❄Victoria Universalis IV A national-development overhaul for Victoria 3. Victoria Universalis IV adds a new strategic layer to the Victorian century. It is built for players who want their country to have a clearer political character, deeper long-term choices, and more reasons to care about the d...9.4k downloadsupdated 1 mo ago
- 1776 - Age of Revolutions, Total Conversion Modby TsarDo you want a different start date with a different balance of power? Here we goto 1776, at the start of the American Revolutionary War, where Great Britain is on the backfoot instead of on top. Spain has a vast empire, India is scrambled. No power has industrialised yet, a much different challen...9.4k downloadsupdated 17 d ago
- Choose Laws For Released Subjectsby 76561199177884249This mod is compatible with game version 1.13 and can be installed mid-game. Note that this mod generally doesn't require updates for new game versions. All features can be enabled or disabled anytime and only affect player. This a sub-mod of Auto-Diplomacy And Advanced Subject Management. You ne...9.3k downloadsupdated 9 mo ago
- Naval Battle Size Fixedby 76561199177884249This mod is not compatible with game version 1.13 due to the navy rework. Whether the upgrade to version 1.13 is necessary will be decided after further testing. This mod is compatible with game version 1.12 and can be installed mid-game. Note that this mod generally doesn't require updates for n...9.3k downloadsupdated 9 mo ago
- [1.12] Super Power Rankby 76561198806745968Super Power Rank Mod (Ironman & Achievements Friendly) This is a very lightweight mod designed to be highly compatible with other mods. It adds a new rank, Super Power, which both players and AI can achieve. The rank does not introduce major gameplay changes — it primarily provides additional bon...9.3k downloadsupdated 7 mo ago
- Better trade routesby Henrax le ChamalaxYou can install this mod during a game. In the current vanilla version, trade route will keep increasing until they barely make a profit, or until you don't have more convoy. That means that trade routes will almost never be profitable, unless you micro-manage your convoy shortage, which feels we...9.3k downloadsupdated 3 y ago
- Output Balanceby 76561199055714617This is the original of this Mod for version 1.5 and later only, for backups of earlier versions please access via this link: Adding production methods allows you to precisely control the proportion of goods produced This module can solve the problem of unbalanced goods produced by construction....9.2k downloadsupdated 3 y ago

