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No Starting Treaty Ports

by Zlobenia

Alert: according to a user, this mod may also remove all Chilean and Argentinian claims in South America which were introduced in patch 1.2. I have not verified this On game start, there are seven treaty ports across the game. To the best of my knowledge these are ahistorical with the first treat...

Latest version
no release indexed
Downloads
1.5k
Rating
44
Filed under
Gameplay, Balance
Updated
4 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install No Starting Treaty Ports?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Victoria 3 all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download No Starting Treaty Ports safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Victoria 3 versions does No Starting Treaty Ports work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Victoria 3.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 31 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.