mod
Tech56
by irik
Features for prolonging the game until 1956: - 22 New technologies (such as Bayer-Process, Synthetic Fraction, Rubber Polymerization, Government Broadcasting, Market Studies, Computability Theory, Rocketery and many more), - 7 New Buildings (Oil Refinerie, Airport, Spaceport, Bauxite & Uranium Mi...
- Latest version
- no release indexed
- Downloads
- 6.0k
- Rating
- 381
- Filed under
- Balance, Historical
- Updated
- 20 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Tech56?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Victoria 3 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Tech56 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Victoria 3 versions does Tech56 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Victoria 3.