mod
No Damage Taken Intensity
by VernonKun
Vanilla conflict director increases intensity when players take damage and reduces enemy spawn to lower the intensity. This makes little sense in self-challenge runs such as true solos when the game becomes easier the more mistakes the players make. This mod removes intensity increase from damage...
- Latest version
- no release indexed
- Downloads
- 137
- Rating
- 8
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install No Damage Taken Intensity?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Warhammer: Vermintide 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download No Damage Taken Intensity safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Warhammer: Vermintide 2 versions does No Damage Taken Intensity work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Warhammer: Vermintide 2.