
- Simulator
- Indie
- Arcade
Game
Waves of Steel
Waves of Steel is a build-your-own-warship arcade naval combat simulator. Face menacing enemy fleets and bizarre superweapons in a story-driven campaign, collect new equipment from your foes' sinking wrecks, and use it to customize your ship!
If you like warships but wish they could kickflip, Waves of Steel is for you! Build your own custom warship and embark on a sprawling campaign filled with enemy ships, planes, submarines, and bizarre superweapons. Fast-paced arcade naval action is here!
About Waves of Steel
- Released
- July 2021
- Developer
- TMA Games LLC
- Engine
- Unity
- Platforms
- Linux · PC (Microsoft Windows)
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsWaves of Steel v1.03 patch notesHello! Another patch release! Gameplay: Hopefully, add support for PS5 controller icons. I don't own one of these gamepads, so please let me know! Torpedoes are substantially lighter; the first ship designer tutorial now only requires reducing the ship's armor to 4" thick. Add a new type of system, Torpedo Homing, which adds homing capability to all torpedo weapons. With Homing II (or Torpedo H...
- Community AnnouncementsPatch notes for Waves of Steel v1.02This is another patch release. Please keep your feedback coming, and thanks for playing Waves of Steel! Gameplay: The Akizuki vent's capacity has been increased from 6 to 10 to reflect its large size. 8" guns have less expansive underdecks. Some larger guns have larger underdecks. Large guns have louder firing sounds. The 5" and 6" guns have had their firing sounds swapped. The "Unlock all tech...
- Community AnnouncementsWaves of Steel emergency hotfixThis fixes a bug that prevents the player from being able to complete the "make a new ship" ship designer tutorial.
- Community AnnouncementsPatch notes for Waves of Steel v1.01It's been a busy few days! Thank you everyone who has played the game, sent in feedback, and especially those of you that have written reviews! You're really helping out. This build fixes a bunch of minor but annoying issues that y'all revealed. I apologize if an issue affecting you has not been fixed in this build. I am only one person, and I am very tired. Changes in this build: Gameplay: All...
- Community AnnouncementsWaves of Steel exits Early Access!After nearly four long years, we're finally here! When I started working on Waves of Steel back in 2019, it was just meant to be a relaxing project for down-time between jobs. Needless to say, things got a little out of control! But the important thing is that the game is complete. {STEAM_CLAN_IMAGE}/39549394/284e5de886e769c18a31aca4035e150ce6bb5cff.gif Which isn't to say that I'm done working...
- Community AnnouncementsWaves of Steel 1.0 launch in ONE WEEK!After nearly four years of development, we're almost there! Just seven more days and Waves of Steel will finally ship. Ahem. You can help! Small indies like us need all the help we can get from fans and followers. Here's some things you can do that will really make a difference: Tell your friends. Word of mouth is critical! We can't afford the kind of advertising budget that the big companies h...
- Mods indexed
- 35
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Various WeaponsThis mod adds various weapons. They are all in realistic size, unlike the scaled-down vanilla ones. The parts will unlock as you acquire the vanilla (near) equivalents ingame. For best effect, please use ripple fire for VLS. Part(s) added: Weapons (Main Guns/4in (101mm)): AK-100 (unlocked by: Gol...1.5k downloads
- Naval Ops SuperweaponsSome weapons can never be truly destroyed, only temporarily forgotten. Adds superweapons from Microcabin/Koei's Naval Ops/Kurogane no Houkou series. Some of them were given different names during the localisation process of the games. This mod prioritises calling the superweapons by their origina...1.1k downloads
- Fictional HullsThis mod adds several fictional hulls. Ship(s) added: Battleship(s): IowaIowa (Tier 1000) Savati-class Fortress Ship (Tier 1000) Navire Transporteur de Super-Arme (Tier 1000) Orca (Tier 25) Van Houten (Tier 25) Jökullheim (Tier 23) Destroyer(s): Thunderstorm (Tier 1000) Part(s) added: Battleship...942 downloads
- Aceship's Extra Side Structure PartsAdd several superstructure that focused on expanding the build area sideways, allowing a lot more different kind of ship designs probably not power balanced at all considering all the extra area to put more stuff Side Structure now use bonus displacement stats for extra mass limit Wing structures...889 downloads
- AirshipsThis mod adds airships. Ship(s) added: Battleship(s): Tirirua-Ne (Tier 1000) Luftenshire (Tier 1000) Carrier(s): Albatross (Tier 1000) Part(s) added: Carrier Bridge(s): Albatross AIC Power: Albatross Engine Propulsion: Albatross Propeller Weapons (Main Guns/6in (152mm) (inverted)): BL 6-inch Mk X...610 downloads
- Kirov Class BattlecruiserThis mod adds the Kirov-class battlecruiser. Please also download the Various Weapons mod for weapons. Ship(s) added: Cruiser(s): Kirov (Tier 1000) Kirov (alt) (Tier 1000) (Kirov/Admiral Ushakov configuration) Part(s) added: Cruiser Bridge(s): Kirov Bridge (Tier 1000) Kirov Aft Bridge (Tier 1000)...515 downloads
- Misc PartsThis mod adds various miscellaneous parts that can be used to decorate your ship. Part(s) added: Structures: Crane (Alt 1) Crane (Alt 2) Crane (Alt 3) Firing Arc Limiter Boats: Boat (Type 1) Boat (Type 2) Boat (Type 3) Boat (Type 4) Boat (Type 5) Boat (Type 6) Stacked Boats (Type 1) Lifeboats: Ca...496 downloads
- Ticonderoga Class CruiserThis mod adds the Ticonderoga-class cruiser. Please also download the Various Weapons mod for weapons. Ship(s) added: Cruiser(s): Ticonderoga (Tier 1000) Part(s) added: Cruiser Bridge(s): Ticonderoga Bridge (Tier 1000) Ticonderoga Aft Bridge (Tier 1000)372 downloads
- Arleigh Burke Class DestroyerThis mod adds the Arleigh Burke-class destroyer. Please also download the Various Weapons mod for weapons. NOTE: AFAIK the Flight III Arleigh Burke uses the same hull as the Flight IIA. Ship(s) added: Destroyer(s): Arleigh Burke (Flight I) (Tier 1000) Arleigh Burke (Flight IIA) (Tier 1000) Part(s...356 downloads
- FAC PackThis mod adds several Fast Attack Craft/Missile Boats. Please use the included small craft power and propulsion parts as stock ones will not fit. Ship(s) added: PT Boat(s): Kuang Hua VI FACG (Tier 1000) Type 22 FAC (Tier 1000) Part(s) added: PT Boat Bridge(s): Kuang Hua VI FACG Bridge (Tier 1000)...340 downloads
- Winds of SteelThis mod adds playable aircraft, placed under ptboat. There is no way to ascend/descend as of this time. Ships(s) added: ptboat: Supermarine Spitfire Mk. IX Canas-Caernarvon Goshawk Sillaean Aerospace Gale Part(s) added: Bridges (ptboat): Pilot Power: Rolls-Royce Merlin 60 Engine Samarus TF-682 E...305 downloads
- Kronshtadt Class BattlecruiserThis mod adds the Kronshtadt-class battlecruiser. Please also download the Various Weapons mod for weapons. Ship(s) added: Battleship(s): Kronshtadt (Tier 23) Part(s) added: Battleship Bridge(s): Kronshtadt Bridge (Tier 23) Kronshtadt Aft Bridge (Tier 23) Kronshtadt Vent 1 (Tier 23) Kronshtadt Ve...305 downloads
- Red Alert 2 ShipsThis mod adds ships from Red Alert 2. Please note that aircraft are currently implmented as hovering static turrets, they can be found in their own weapons category named "Aircraft". Please use the included Sea Scorpion Engine and Transmission parts for the Sea Scorpion hull as stock ones will no...284 downloads
- HovercraftThis mod adds hovercraft. They are able to climb up relatively shallow slopes and get onto land. Overdrive may help with steeper slopes. Eels sold separately. Ship(s) added: Destroyer(s): Moray Heavy Hovercraft (Tier 1000) Part(s) added: Destroyer Bridge(s): Moray Hovercraft Bridge (Tier 1000)276 downloads
- Mechs!!PAY YOUR HPG BILLS!! This mod adds various mechs that can be placed on your ship as turrets, they can be found in a new weapons category called "Mechs". Part(s) added: Mech(s): Rifleman 'Mech Catapult 'Mech UrbanMech Marauder 'Mech Mad Cat 'Mech Vulture 'Mech264 downloads
- Ship Persons ModThis mod started off as an April Fools joke from me, I said WoS should consider turning itself into a customisable shipgirl game, to attact more player. Since then, I have kind of made it work, here are the results. List of characters added (I know, only one of them is actually a ship right now....262 downloads
- Albany and Boston PartsThis mod adds superstructure and bridge parts to convert the Baltimore-class cruiser hull into either a Boston-class or Albany-class cruiser. Part(s) added: Cruiser Bridge(s): Boston Bridge (Tier 1000) Boston Aft Bridge (Tier 1000) Albany Bridge (Tier 1000) Albany Aft Bridge (Tier 1000) Cruiser V...220 downloads
- Tillman Maximum BattleshipThis mod adds the Tillman Maximum Battleship. Please also download the Various Weapons mod for weapons and misc parts mod for cranes and boats. Ship(s) added: Battleship(s): Maximum Battleship (Tier 23) Part(s) added: Battleship Bridge(s): Maximum Battleship Bridge (Tier 23) Maximum Battleship Af...214 downloads
- Realistic Gun ScalesThis mod re-scales all "normal" main guns to their real-world sizes. Scaling data was provided by the developer of the game and should be accurate. No other statistics on the guns were changed.196 downloads
- UK TrimaransThis mod adds the real-life Research Vessel Triton, and the fictional UK Frigates I and II from Koei's Warship Gunner 2. Ship(s) added: Destroyer(s): RV Triton (Tier 1000) UK FF I (Tier 1000) UK FF II (Tier 1000) Part(s) added: Destroyer Bridge(s): RV Triton (Tier 1000) UK FF Bridge (Tier 1000)194 downloads
- Naval Ops Superweapons (Realistic Scale)Now in realistic(?) scale! (Assuming the Harima is the same length as the Yamato.) Some weapons can never be truly destroyed, only temporarily forgotten. Adds superweapons from Microcabin/Koei's Naval Ops/Kurogane no Houkou series. Some of them were given different names during the localisation p...159 downloads
- Naval Ops Superweapons (Super Scale)Now in lore-accurate(!) scale! (Size based on work posted on Twitter by user VLS_2000.) (Superweapons may not fit in certain maps) Some weapons can never be truly destroyed, only temporarily forgotten. Adds superweapons from Microcabin/Koei's Naval Ops/Kurogane no Houkou series. Some of them were...152 downloads
- Alternate National FlagsThis mod contains the national flag design candidates that were not selected to be used in the game, I also included a few "for-fun" flags. Since there are a lot of flags, I highly recommend either navigating to the mod folder (C:\Program Files (x86)\Steam\steamapps\workshop\content\1482750\27274...150 downloads
- IndependenceUSS Independence (LCS-2) is the lead ship of the Independence-class of littoral combat ships. She is the sixth ship of the United States Navy to be named for the concept of independence. The design was produced by the General Dynamics consortium for the Navy's LCS program, and competes with the L...150 downloads
Browse all 35 Waves of Steel mods Sortable by downloads, rating and date.
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Why Waves of Steel mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Waves of Steel mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






