mod
KK_StavesAndWands
A mod in a set aimed at making weapon choice more appealing/interesting. I'm touching up relics as I go so they should still be appropriately strong Changes: - Wands deal 5/6/7 phys damage - Staves deal 2/3/4 phys damage - Wands and Staves both grant 1/2/3 warding - Staves grant 2/4/6 Potency ins...
- Latest version
- no release indexed
- Downloads
- 1.0k
- Rating
- 26
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install KK_StavesAndWands?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Wildermyth all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download KK_StavesAndWands safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Wildermyth versions does KK_StavesAndWands work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Wildermyth.