mod
Swift Interactions
Converts certain interactions in battle to swift actions! I just wanted for lighting/extinguishing lamps to be swift, so my non-mystics could help out if they have a swift action left or end their turn adjacent to a light source. Then I added a few other swiftenings for fun personal use. But I'll...
- Latest version
- no release indexed
- Downloads
- 2.7k
- Rating
- 97
- Filed under
- Balance Changes, Hero
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Swift Interactions?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Wildermyth all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Swift Interactions safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Wildermyth versions does Swift Interactions work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Wildermyth.