X4: Foundations
X4: Foundations mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- BuildStationsFaster6.7k downloadsupdated 8 y ago
- After the Fallby LordIvanThe war is over. The xenon... won. The galaxy burns, and we cower behind the Bastions. They are citadels that guard the gates, the only thing that preserves our fragile existence. Why wait for an endgame crisis if you can *start* the game in crisis? This mod changes the game start, expands Xenon...6.7k downloadsupdated 2 mo ago
- RandomTradeby AndroRandom Trader: Randomized trade logic Target: Fast, little impact on performance. Specialized on free trading but also support station trader mode. Based on the management skill of the pilot. Core idea: Precalculate the minimum requirements (mainly profit) for a trade deal and accept the first fo...6.7k downloadsupdated 3 y ago
- Leopardby KeeshahEasyLife Playership The Paranid got their hands on the blueprints of the buffalo, via reverseengeneering, and they got seriously to business. They installed new shields, a bigger armor and a lot more cargospace. The Result is a Tank, hence the homage for the best Tank of the World, the Leopard. P...6.7k downloadsupdated 1 mo ago
- upb LSR Fleet Managementby netupbAllows for automatic construction of exploding ships in a registered fleet and preserving the fleet structure. (for commanders or all their subordinates). Note: For fleets whose Commander is a station, only the station itself cannot be produced. # Attention! You may need to disable UI Protection...6.7k downloadsupdated 30 d ago
- Realistic Loot Magnetby Mo¡stDreamsBased on the work of Assailer, this is a merged mod with a more realistic range for quality of life (QoL) while trying to not too be overly exploitable. With this Mod Tested on update 4.20 with all DLC Ships you pilot will magnet in loot from a radius between 500m-8km depending on ship size Magne...6.7k downloadsupdated 5 y ago
- Emergency Jumpby ChillmaticaUPDATE FOR 7.0+: You must install Kuertee's UI Extensions and HUD mod (the 7.0 beta one) until SirNuke's MOD API is updated or else no menu options will appear and the Map won't open among other issues. Overview: Damaged ships will attempt to emergency jump away from danger. This is not automatic...6.7k downloadsupdated 3 y ago
- Cargo Haulerby AssailerCargo Hauler serves a single purpose: Gather and Haul the cargo drops from a combat sector to a safe station. For example, in "Hatikvah's Choice" I typically build up a defense station next to the Xenon gate which will generate lots of cargo and inventory drops. The vanilla jobs are not very usef...6.7k downloadsupdated 5 mo ago
- AI Economy Buffby TreyborWorks on 9.0 just fine and just needs a balance pass, been tinkering around with a lighter version of this mod but no ETA I highly recommend turning this off and most other mods for playing timelines scenarios as these will likely disrupt the intended "challenge" scenarios presented as they are a...6.7k downloadsupdated 12 mo ago
- Improved Defense Droneby rovermicroverBuffs defense drones to be faster and more agile to try and catch up with their commanding ship. Also decreases hull points but gives them shields to make up the difference. This should slightly increase their survivability, while removing the need to have them dock after every fight because they...6.7k downloadsupdated 7 y ago
- Crafted Mod Components6.7k downloadsupdated 8 y ago
- No Pirate Tortureby RamRemoves the pirate torture mechanics: Pirates forcing a ship to stop moving when they select it as a target. Cloaked pirates forcing player stations to eject their inventory into space. The forced stop mechanic exists because Egosoft can't figure out how to design piracy without this janky workar...6.6k downloadsupdated 13 mo ago
- Sector: The Deepby ChillmaticaAdds two new sectors that also gives the Boron an additional connection to their Argon allies between Kingdom End areas (Atreus Clouds) and Argon space (Argon Prime). If you don't have the Kingdom End DLC you still get one sector off of Argon Prime. Recommended to start a new game however it can...6.6k downloadsupdated 3 y ago
- Don't Wait6.6k downloadsupdated 18 mo ago
- X4 More Construction Buildingsby KungFurySplit Vendetta is required! Adds additional Yards and Wharfs to the NPC races (including Xenons) Each of the 8 main factions gets an additional yard and wharf. These are placed in strategic positions at game start but will be reconstructed at a random position if destroyed. Xenon got additional 4...6.6k downloadsupdated 6 y ago
- Enhanced Bailing6.6k downloadsupdated 5 y ago
- Split Highwaysby 76561198383658036Description Adds a few new highways to Split Vendetta DLC sectors (compatible with existing saves). All highways are fully functional and the AI will use them without any issues. There aren't as many highways in this mod as in my mod for the base game because all of these highways were made by me...6.6k downloadsupdated 5 y ago
- Envy - M Frigate6.6k downloadsupdated 3 y ago
- Paranid Nemesis Mk2 Vanguardby SirFrancisDrakeParanid Nemesis Mk2 Vanguard Corvette 9.0 compatible Not VRO compatible Adds a new corvette to the game, the Nemesis Mk2 Vanguard. It is sold in the Paranid shipyard. This ship has two more weapon mounts than the original Nemesis and is powered by two engines instead of one.6.5k downloadsupdated 1 mo ago
- Argon Boann - L class heavy miners VRO patch6.5k downloadsupdated 21 mo ago
- Improved Recycling6.5k downloadsupdated 19 mo ago
- [6.0] Better Missiles (discontinued)by Prior MichaMore usefull missiles ================ Missiles have more range, more runtime and are moderately stronger. The number of multiple warheads has been increased. Also changed one type to guided missile. Try out which one ;) changelog: ========= 200 - Comunity request for more missile-speed -> thrust...6.5k downloadsupdated 4 y ago
- No Station Scanningby RamAll scanning information is visible at any scan percentage. Station scanning quickly becomes tedious, and it is ridiculous that there is no automated method for scanning later in the game. So, this mod saves you that tedium. All scanning information from all known stations is always visible witho...6.5k downloadsupdated 2 y ago
- Beam Enhancedby 76561198344090562Updated to version 9 Shield damage and range is no longer added since the new update weapon stat is already good. Except beam weapon with poor range. (Cypher beam, Burst Ray) You thought beam lasers were so awesome that you went to the store and purchased the priciest, most stylish beam turrets,...6.5k downloadsupdated 26 d ago
- X4 Economy Overhaulby KungFuryWARNING: This mod is NOT Saveggame compatible and it is highly recommended to start a new game. With Terran DLC it is mandatory to start a new game Table of Content Redo terran economy (make it way more complex and fun to build up) Redo energy generation (adds new sources to produce energy cells,...6.4k downloadsupdated 3 y ago
- AM7OU: Add more 7.00 elements to the Open Universeby 76561198806293056VRO compatible patch is here AM7OU VRO Patch Allows ships from Timelines to be used by Terrans and Xenons in the Open Universe. Also removes restrictions on experimental shuttles, allowing them to be purchased from Terrans. Replaces the Antigone Republic trading station with the Antigone (Station...6.4k downloadsupdated 23 d ago
- CollectDroppedInventoryby JanPanthera~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_CollectDroppedInventory" do for you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Collects dropped inventory items such as AGI Processors or Carbon Filters in a single sector or throughout the entire galaxy. ~ The "Assist" assignment enables mu...6.4k downloadsupdated 3 y ago
- Females Only6.4k downloadsupdated 3 y ago
- Xenon Fleet Overhaul Patch for VRO6.4k downloadsupdated 2 y ago
- lc4hunter Argon Titan vro patch 9.0 Compatible6.4k downloadsupdated 3 mo ago
- RandomSupplyby AndroRandom Supply: Randomized supplier logic for player owned stations. I published this mod to github recently If somebody wants to help with some updates, like implementing the new factions, please fork and make a merge request. I can publish my other 2 mods there aswell if it is well received. Tar...6.4k downloadsupdated 3 y ago
- Additional Terran Station Modules6.4k downloadsupdated 3 mo ago
- Split_Battleship Ouroboros VROby bzdbqgThis mod adds a new battleship for split,VRO compat. ouroboros class battleship VRO version. this is vro version of battleship ouroboros. you need to download ouroboros battleship mod first and then to subscribe this mod. About vro version, I increased hull HP to 1370000 and added a new vro shiel...6.4k downloadsupdated 4 y ago
- NPC Economy Tweaksby 76561198973056064Tweaks the economic thresholds and AI behavior of NPC factions to make economic activity more active. If the production of wares is insufficient, NPC factions will build or expand stations more actively. When constructing stations, the AI first checks whether there are stations that can be expand...6.3k downloadsupdated 1 mo ago
- Terran Acceleratorsby ⁄⁄⁄\ | dtaco™ 🌮COMPATIBLE WITH 6.00 AND BEYOND Replaces the Sol accelerators with the unused Terran accelerators >>|| READ ME FIRST ||<< >>|| READ ME FIRST ||<< The mod will only work for NEW GAMES due to how it was implemented. Saves that did not have the mod previously are NOT COMPATIBLE as the mod will mess...6.3k downloadsupdated 4 y ago
- Fusion Reactorby ByterThis extension adds two types of fusion reactors as station modules, so that stations are no longer reliant on sunshine to produce energy cells. Deuterium-Deuterium Fusion Reactor This type of reactor uses hydrogen alone to produce energy cells. As it can only fuse hydrogen it produces helium as...6.3k downloadsupdated 3 y ago
- ISEEU0 MODS COMBINATIONSby iseeu0ISEEU0 MODS COMBINATIONS This is a combination of other mods I made for a one press have all subscribe option Player owned AI Veteran Mineable resource only use 1 volume 2x Habitat and Storage Capacity Builder 2x more Drones 1 min modules build time L Miners 3x Drones6.2k downloadsupdated 2 y ago
- Split Viper - Heavy Fighter6.2k downloadsupdated 3 mo ago
- JP mods fixes6.2k downloadsupdated 2 mo ago
- Rescue Rangersby Chem O`DunThis extension allows you to rescue crews' members from the destroyed ships in a designated sector. Always the closest possible spacesuit will be selected to rescue. Compatibility Compatible with X4: Foundations 7.1. At least it written and tested with this version. Features Several ships with on...6.2k downloadsupdated 15 mo ago
- Professional Crew6.2k downloadsupdated 6 y ago
- New Visual Effect for Anomalies6.2k downloadsupdated 3 mo ago
- No More Encountersby OtterkingStops random npc ships from being teleported next to you when traveling in deep space. Old mod to remove encounters was very outdated so I made a new updated version.6.2k downloadsupdated 3 y ago
- 10x Station Production Module Variants6.2k downloadsupdated 8 y ago
- Syn Mk26.2k downloadsupdated 3 mo ago
- Random gamestarts6.2k downloadsupdated 3 mo ago
- Sanity - Sector Miner - Civilian Fleets Compatibilityby A*starOverview Compatibility patch for Civilian Fleets and Sanity - Sector Miner. Simply use the job added by Sanity - Sector Miner as you would any other mining job within Civilian Fleets. Requirements Civilian Fleets Sanity - Sector Miner6.1k downloadsupdated 6 y ago
- Faster Explore Order6.1k downloadsupdated 8 y ago

