mod
All Pods Active
Update: Initial reports are that this does not yet work with WotC. But I'm not able to update or test this mod at this time (Haven't even purchases WotC yet, probably will eventually though). Are you tired of having your success come down to whether you accidentally activated an extra enemy pod o...
- Latest version
- no release indexed
- Downloads
- 2.8k
- Rating
- 277
- Updated
- 11 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install All Pods Active?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and XCOM 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download All Pods Active safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which XCOM 2 versions does All Pods Active work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern XCOM 2.