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Avatar-based Dynamic Difficulty

By default, XCOM 2 has the vast majority of its missions function like they did in EU, increasing in difficulty and force composition as time passes. This mod changes that by making the difficulty level dependent on the progress of the Avatar Project, with the destruction of alien facilities bein...

Latest version
no release indexed
Downloads
4.0k
Rating
305
Updated
11 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Avatar-based Dynamic Difficulty?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and XCOM 2 all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Avatar-based Dynamic Difficulty safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which XCOM 2 versions does Avatar-based Dynamic Difficulty work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern XCOM 2.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.