mod
EvilBob's Dejanker Option: Fix "Collateral Damage"
This is an optional add-on to EvilBob's Dejanker to remove the incorrect usage of the term "Collateral Damage". The term means damage done to targets that are not the enemy military, typically civilians or civilian buildings. Early on in the Civilization series, Firaxis used it to mean damage to...
- Latest version
- no release indexed
- Downloads
- 4.9k
- Rating
- 48
- Updated
- 9 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install EvilBob's Dejanker Option: Fix "Collateral Damage"?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and XCOM 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download EvilBob's Dejanker Option: Fix "Collateral Damage" safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which XCOM 2 versions does EvilBob's Dejanker Option: Fix "Collateral Damage" work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern XCOM 2.