mod
Experimental Item Unlock
by Chickenboy
This mod unlocks items that are created in the proving grounds via experimental projects. They cost an elerium core and a small amount of supplies, both of which can be adjusted in the config file, located in XComUnlockableCosts. This can be found in XCOM 2\XComGame\Mods\ExperimentalItemUnlock\Co...
- Latest version
- no release indexed
- Downloads
- 40.6k
- Rating
- 1.5k
- Updated
- 11 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Experimental Item Unlock?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and XCOM 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Experimental Item Unlock safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which XCOM 2 versions does Experimental Item Unlock work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern XCOM 2.