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[IMPLEMENTED IN OFFICIAL PATCHES] Fix spawned units ability init

Fix a bug introduced in the May 12 patch where reserves spawned for avenger defense don't have their passives initialized properly similar to the restart mission bug before they fixed it this patch. Compability: This mod overrides XComGameState_Ability

Latest version
no release indexed
Downloads
1.2k
Rating
37
Updated
10 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install [IMPLEMENTED IN OFFICIAL PATCHES] Fix spawned units ability init?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and XCOM 2 all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download [IMPLEMENTED IN OFFICIAL PATCHES] Fix spawned units ability init safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which XCOM 2 versions does [IMPLEMENTED IN OFFICIAL PATCHES] Fix spawned units ability init work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern XCOM 2.

Last checked 15 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.