mod
Melee/Psionics Won't Explode Purifiers
Purifiers will not explode when killed by melee attacks, or psionic abilities that don't do environmental damage. The ability list is configurable. If the ability is not on the list, it will fall back to base game rules: - configurable 50% chance to explode - purifiers killed by explosions will a...
- Latest version
- no release indexed
- Downloads
- 5.5k
- Rating
- 259
- Updated
- 9 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Melee/Psionics Won't Explode Purifiers?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and XCOM 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Melee/Psionics Won't Explode Purifiers safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which XCOM 2 versions does Melee/Psionics Won't Explode Purifiers work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern XCOM 2.