mod
Second Wind - Ranger Ability
GET PUMPED!!! Give your ranger a chance to catch his breath and gain additional action point(s) next turn! Default Cooldown: 5 turns Default AP Gain: 1 Cooldown and AP gain are configurable via the supplied ini file. So what are you waiting for? GET PUMPED!!! Change Log: 1.10 - Extensively refact...
- Latest version
- no release indexed
- Downloads
- 587
- Rating
- 63
- Updated
- 11 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Second Wind - Ranger Ability?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and XCOM 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Second Wind - Ranger Ability safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which XCOM 2 versions does Second Wind - Ranger Ability work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern XCOM 2.