mod
[Ted Jam] Sectoid Animation Fix
Due to how visualizer works in XCOM, many psi abilities don't have projectiles or animate properly when used by sectoids. This is not something that can be fixed through code, and requires additional changes in the Unreal Editor. This mod adds a new animset with missing animations to a configurab...
- Latest version
- no release indexed
- Downloads
- 10.0k
- Rating
- 66
- Updated
- 14 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install [Ted Jam] Sectoid Animation Fix?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and XCOM 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download [Ted Jam] Sectoid Animation Fix safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which XCOM 2 versions does [Ted Jam] Sectoid Animation Fix work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern XCOM 2.