mod
Tier 1.5 Lasers: an Alternate Weapon Techs mod
Modifies Alternate Weapon Techs to fully slot in as a weapon tier that comes in between conventional and magnetic. Heavy Lasers and Crystal Lens are now a requirement for Magnetized Weapons, extending the time required to fully upgrade tiers like LWS's Laser Pack does for Plasma. (The reason I re...
- Latest version
- no release indexed
- Downloads
- 2.0k
- Rating
- 62
- Updated
- 10 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Tier 1.5 Lasers: an Alternate Weapon Techs mod?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and XCOM 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Tier 1.5 Lasers: an Alternate Weapon Techs mod safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which XCOM 2 versions does Tier 1.5 Lasers: an Alternate Weapon Techs mod work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern XCOM 2.