mod
[WOTC] Resident Evil 6: Jake Muller (Edonia)
DISCLAIMER: This mod adds a custom head - you must have X2WOTCCommunityHighlander installed when using Mods with custom heads! This will also add proper torso localization, so Added Part Names is not required. :) Features: Default Jake Muller Edonia gear -- Male Only -- you may find these under n...
- Latest version
- no release indexed
- Downloads
- 7.6k
- Rating
- 388
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install [WOTC] Resident Evil 6: Jake Muller (Edonia)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and XCOM 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download [WOTC] Resident Evil 6: Jake Muller (Edonia) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which XCOM 2 versions does [WOTC] Resident Evil 6: Jake Muller (Edonia) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern XCOM 2.